My current pet project is to try and write a "renderer" that uses QED, or better yet, some more advanced subset of the Standard Model instead of the oversimplified "raycasting" model typically used in computer graphics. I'd be happy with a "quantum" Cornell Box, ideally in a fully relativistic model that can simulate the speed of light, diffraction, interference, etc...
I'm trying to see how far modern physics has gone and still be in contact with a fully general, numerical, real theory. Not just the abstract properties of statistical theories, if you know what I mean.
So far it hasn't been a fruitful journey, I can't even find a reasonable description of an electron's U(1) field equation as described by QED. I get that it has a bunch of properties such as its symmetries, transformations, etc... but this is like the description of an elephant by a blind man touching each part.