Is Rust ever going to go for standardization? Seems like the language has been in a state of flux with heavy changes all the time. When's it going to settle down a bit?
Basically from my point of view the changes are about adding features (inline ASM in this case, async I/O previously) but it doesn't really change the way you code, it's just an other tool in your belt that you may decide to use later. If you didn't have a need for inline ASM before you still won't be using it, if you couldn't use Rust previously because of bad ASM support it opens up new use cases.