Not to mention the screensharing is infinitely better as well. It's pretty pathetic of the busines sapps, we went through a day where I was trying to screenshare something and my remote coworkers kept complaining of lag, blurriness, or the app would just crash (slack). We went through ms teams, zoom, slack, and google meet. All had issues. Convinced everyone to install Discord and suddenly I was able to shared my desktop perfectly at 1080p without noticeable lag and crystal clear audio.
It's still better than food noises, but I have noticed that as a disadvantage.
Discord's lack of lag in audio makes a huge difference for voice comms. I've only used it for gaming, but you can really tell the difference when you switch to the game's voice chat feature which has probably a third of a second of latency. And of course Zoom et. al. have a lot more lag and it really hurts the experience. In addition to low latency, the sound is also very good quality.
Discord can and does log all messages through the system, and has many internal tools that operate on the plaintext. Anything you communicate through Discord you should assume any/all Discord staff may read.
They claim that the voice comms are e2e but there are no further details available (like where the keys are generated).
I'm guessing they mean to add the feature set to standard headphones. Leveraging say the laptop microphone to provide active noise canceling to someone with a standard set of earbuds.