Make something people need
jacquesmattheij.com
jacquesmattheij.com
Need is in the eye of the beholder. I think "Make something people need" really means "Make something some people are willing to pay for". Which is nice, but more niche advice than "Make something people want".
No one wants to pay for Google search. But it's damn useful, and a great thing to have made (and led to business services that businesses need). Conversely, nobody needs any given movie or song or fiction book or game - they are largely commoditised and interchangeable before you've actually consumed them. But making movies and books and other forms of unnecessary art still makes hundreds of billions of dollars of revenues every year.
"Make something people want" applies to more companies than "Make something people need", imho.
I would say:
Make something people need, and avoid overcrowded markets where a viable business model became problematic (e.g. free is the default) because of oversupply (like tools for professional developers)
in the u.s.: Hollywood's yearly revenue is around $10 billion.Legal or engineering services are a $200-$300 billion industries. Healthcare's yearly revenue is around $2 trillion.
"No one wants to pay for Google search. ". google is the rare example. in 2004 , advertising industry revenues were $264 billion vs $11.6 trillion total gdp. that's less than 5 percent. basically there is a lot less money in advertising. in general , if you want to keep your company independent , you've got more chance with a payment based business model.
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Do I want to pay for anything? Not really, getting stuff for free is always good, but given the current crop of search engines, would I pay for Google search? Yes. Probably not much, as compared to the quality of their competitors, but I would easily pay $10 or $20 a year for "premium search" access, and if they really differentiated themselves as saving me a lot of time, possibly more.
Maybe we're subconsciously trying to make him come back by flooding his server with requests for attention.
http://www.bellinghamherald.com/2011/03/09/1906416/youtube-s...
http://www.wired.com/magazine/2010/03/ff_youtube_5secrets/al...
When we are developing something new, a new product or service, software or building, we always try do please people, trying to perceive what their needs or wishes are. But what if they don't really know? As Ford said once "if i asked people what they wanted, they would say 'a more powerful horse'". Sometimes, what people need or want is something that isn't here yet. Maybe we try to much to build something according people's wishes, and the finished product is nothing more than a copy of thousands of solutions made by people who thought the same thing.
I know it may be hard, but to really make a difference, we have to try to stay ahead. Even ahead of potencial customers. Either you're right or wrong, you'll know it soon enough
Good: Make something people want.
Better: Make something people need.
Even better: Make something people need and know that they need. If they don't already know, someone will have to help them know. That someone might be you and helping them will take sales and marketing, a significant consideration.
Even better: Make something people need, know they need, and are willing to pay for now. Competing against "we're not ready, maybe next year" is tougher that competing against any competitor.
Best: Make something people need, know they need, are willing to pay for now, and has their hair on fire. Leapfrogging to "let's just solve this problem now" is often the best (and most fun) way to deploy.
[EDIT: In response to some of the replies to this thread: This is not about "guessing what people need", worrying about competition, or assuming "if I need it, others must too". This is about getting up off your butt, talking to people, finding out what they must have, and building it for them. There are people everywhere desperate for solutions to their problems, and I promise you, they're not finding them. Sure, you may scratch your own itch and hope that someone else needs it, but this is a lottery approach. Most start-ups fail because they built something no one else wanted or was willing to pay for.
There is absolutely no better way to find out what to build than finding customers first. Please don't be like me and learn that the hard way. There are great apps everywhere that nobody uses while people suffer because no one is building what they want.]
I'm glad not everyone listen to this advice, otherwise we wouldn't have Twitter, Facebook, or even Google.
The meaning is: build something good, and people will naturally come to it. As opposed to: build a monster no one needs then spend millions on marketing.
As far as I know, Facebook and Google are both examples of following this advice. They both didn't reply on marketing to grow. They grew organically; people started to use them because they were actually good products.
I always thought this mantra originally came from Google.
Best(er): Make something YOU need and are willing to pay for now.
If you solve your own problem, you're guaranteed to understand the problem, execute well, and be surprised how many other people have the same problem.
Better: connect your knowledge of creating , with the knowledge of a domain expert who knows the problem well.
If there's lot's of competition in a particular area then I think it might be a better plan to focus on a niche part of that larger market. Remember facebook was only for college kids to start with.
(Think of the drugs you see advertised on late-night TV for syndromes you never heard of. :-)
Oh, and not to be mistaken, it is totally OK to have these people pay for things that make them smile, Disneyland also takes an entrance fee.
But consider something like legal/regulatory requirements. Perhaps you don't know about some law at the moment, but you should be complying with it. I have a product that fixes this problem for you. Until I call you, you don't want it but you still need it. When I tell you this, hopefully you'll understand and I have a good chance of a sale.
This is because, if your competitors have it, you must have it also. And if it exists, and your competitors can afford it, they will buy it.
It's a great feeling, I just hope I'm right!
And as barefoot says above, you can want a product without needing it.
Need/Want may be correlated, but they certainly don't imply each other, in either direction.
There is no insight to be gained from the distinction, it's semantic masturbation nothing else.
Disagree. I want a new 2G iPad, but my 1G iPad works well enough and I don't need it. I would like one but I'm not going to express that desire with cash.
I see where you're going but I think it's an important distinction to make, especially with consumers. It's easy to take a sharp rational mindset and project it onto the fish in the stream... but that may not be the best model for predicting how they think about your products.