I don't think so. an interactive UI can have context-dependent actions, confirmation dialogs, disable access to buttons, etc.
When what is happening is basically an artificial computer process with human overrides, It could be a little disingenous to have a physical switch.
For instance: imagine there's some pump that the computer won't let you disable because disabling it would cause an explosion. You are in an emergency and flip a switch intending to disable it. You now don't know the internal state of the process... whether the switch flip did what you intended or not.