The Epic Games Primer
matthewball.vc
matthewball.vc
Give me a fucking break from the bullshit please!!!
The whole thing feels like it was written for investors who want to know just enough about a topic to pat themselves on the back for the 'value' their decision making will bring to a related enterprise.
"But Unity, the most widely deployed engine for small/mobile games, deploys a flat “per seat” fee for its engine. As a result, for users with a Unity Pro license, even a game with $1,000 in revenue would generate revenue for the company."
This is inacurrate, in fact Unity previously waived these fees for the first few thousand dollars of revenue earned, and with their current plan it looks like licencing is free of charge for dev generating less than 100k/year.
Source:
"Nope, none of that, don't want pop-ups or questions. Whatever it is, I'm canceling out of your dialog box. Nope!"