>no player likes walls of text
It depends, there are players that love learning all the lore details, the good games add additional dialog or letters/books/emails that are optional so players that are in a rush can skip them.
It depends, there are players that love learning all the lore details, the good games add additional dialog or letters/books/emails that are optional so players that are in a rush can skip them.
Control, FFXIII, Fallout, Animal Crossing: Fun to read through all the extra text/dialogue!
{Vast majority of visual novels}, Mass Effect, Tales Series, {Vast majority of story-based gacha games}: Not so much!
Not all things that seem bad to you are objectively bad, some people enjoy that, remember how you taste in books/music etc changed in time.