Does anyone use their 3D glasses that used to ship with "3D TVs" circa 2013? My Samsung TV came with a pair of active 3D glasses that were collecting dust. On the other hand we've had adoption of touch screens on handheld devices, it almost swooped the entire mobile market between 2007-2012 after iPhone's introduction. But the same thing didn't happen with Keyboard + Mouse input on a desktop computer. Infact, the market just exploded with new mechanical keyboard aficionados sometime around 2010, I still remember hanging out on geekhack a decade ago and now mechanical keyboards are everywhere.
We've seen in the past and we will see this in the future - a whole lotta focus on aesthetics, UI and presentation - i.e., cool graphics in video games, touch screens, holographic displays like the one in the article, AR/VR tech (magic leap?) without proper attention to content will lead to nowhere. Probably just make headlines.
Another thing is that people don't take ergonomics into account. Pretty much any sci-fi movie has people moving their arms about to interact with content. That would never take off in real life. Unfortunately, people like Elon Musk are hell bent on horrible UI/UX depicted in their favorite sci-fi movies and shoehorning it into Space craft (dragon capsule has all touch screen interface with literally no buttons, checkout the Everyday Astronaut channel's tour). Elon's vision about UI/UX is misguided through movies, it is embarrassing. The giant touch screen panel in a Tesla is the main reason I would never get one. I think he might put this 8k Holographic display as an option, please don't tweet him about it.
Sci-fi movies are the cancer of design. It is the victorian design equivalent of modern times, pure decoration. You can find traces of it in professional equipment, this thing looks like it was pulled from a space ship: https://images-na.ssl-images-amazon.com/images/I/61cGhQ0begL...