Opera 11.50 preview with OpenGL / WebGL hardware acceleration
labs.opera.com
labs.opera.com
http://snapshot.opera.com/labs/webgl/Opera_1150_24661_WebGL_...
If you don't know if you have OpenGL 2.0, try the excellent OpenGL Extensions Viewer
ftp://ftp2.realtech-vr.com/realtechv/pub/glview335.exe
This build only has an OpenGL backend. That means your system must have an OpenGL 2.x compatible graphics card and related drivers for hardware acceleration and WebGL to work. In future builds we will also add a Direct3D backend, which will reduce the requirements on drivers and should work out of the box on most modern systems.
Our hardware acceleration is a bit different from what other browsers are doing. Like IE9 and Firefox 4, we do full hardware acceleration of all draw operations - but unlike those browsers, who only offer this acceleration on Windows Vista and Windows 7, our implementation will run on any OS with sufficient hardware support. This means we can have full hardware acceleration on Windows XP, Linux, Mac OS X and OpenGL ES 2 capable devices such as recent smart-phones and web-enabled TVs.