Totally agree. I have found that all of the pain points OP article mentions, are things that still crop up in monoliths, and by hardening against them, the app is more antifragile. Ex:
Fragile: writing fault tolerant (because the endpoint is unreliable) hedges against the case when unforseen conditions throw a spanner into the works.
Async/Laggy: some operations just take longer. Being able to gracefully route control flow around blockages improves performance.
Pipes: I've found it's helpful to have ser/de interfaces throughout the program, as it forces you to use immutable data structures - aka functional programming. This helps reduce state space.
Put together, I find having various "shear lines" in a monolith codebase, where I could split into a service if I wanted, greatly improves robustness.