Unikernels: The Next Stage of Linux’s Dominance (2019)
dl.acm.org
dl.acm.org
A modern DB needs efficient interaction with the OS of course, but I'd say based on experience at many companies a bigger challenge than raw efficiency is the ability to implement changes in the db itself. I've worked on 4 or 5 major databases and we can always identify many ways to improve execution, plan selection, various aspects of the db, it's just the giant challenge to alter a big code base that blocks improvements more than OS layers. Improving plan choice can make queries thousands of times faster - but you have to be able to implement it.
Back in the 90s it was common for databases to implement their own file systems or memory management
Informix in the mid/late 1980s initially had Shared Memory implementations in UNIX platforms that supported it. Then, the Turbo/OnLine/IDS servers added the option of raw disk partition use for database spaces to avoid filesystems altogether (and do raw unbuffered I/O).Maybe not exactly what you're thinking. But somewhat in the same domain.
By domains, do they mean that as "actually in use in certain sectors in the industry" or "a prototype has shown that"?
> causing some to propose that the days of Linux's dominance may be coming to an end
Who exactly would make that claim?
So, besides performance: what actual, real-life problems does this solve? I think there is some overlap with containers, and at this point, replacing them will require something a lot better.
Well, don't go jumping to "besides performance". Dennard scaling is dead, and the things that can interrupt your program in a full preemptive kernel system are myriad.
Furthermore, even if your application properly manages and produces backpressure, the OS can introduce buffering where you don't want it, often by necessity (to avoid massive context switch costs). Now, if you just want to manage backpressure over the network, an application-hosted networking stack is probably a fine solution, but if you want to accurately translate disk backpressure to network backpressure it gets more complicated.
There are heaps and heaps of ordinary programs written for preemptive systems that would see noticeable, tangible benefits to users if they were run instead on unikernels; but the main thing halting adoption is the inconvenience of adapting programs. I tried getting Capstan/OSv to work the other day and the documentation dragged me through several apparently-outdated methods of achieving the same thing, all of which failed in incomprehensible ways. Tooling for these things could use a lot of work.
This is all nice and good, but the Unikernel guys claim since 20 years its the next big revolutionary thing. In the real world, the evolutionary approach using containers has turned out to solve the problems most people care about.
Don’t get me wrong, this is fascinating stuff. But there is a difference between „changes mainstream computing“ and „cool tech to shave off another millisecond of latency“.
Sure! And, still, when you deploy, it fails. At least one of your assumptions that led to your conclusion that your development/testing environment is equivalent to the production one are flawed. Find which ones.
Except that, in those cases, you can connect to the server and spin up a shell and actually get an idea, from the file system, from logs or from any of the many ways you have to inspect a system. All that you'll need to provide to your unikernel.
That is actually a good point. Though this is also achievable with WebAssembly (see CloudFlare), but Unikernels could do it more generally I suppose.
On the other hand, AWS Lambda has yet to drive classic EC2 to extinction.
As for lambda not driving EC2 to extinction, these are different technologies for different use cases, and lambda is a relatively new technology—it takes a long time for big companies to change their ways, and it rarely makes sense to port a stable, legacy EC2 code base to functions. There are still plenty of mainframes kicking around for the same reasons.
The other thing that people will look at is doing something like alpine && a heavy-handed seccomp/apparmor but then you're not really doing any cuts at all.
Now, of course, applications themselves can fail at this too. Look at Postgres, maybe, where typically people rely on [AUTO]VACUUM, but if your application runs continuously, then there is no right time to run it.
Didn't you hear? Some.
Most attacks aim at executing arbitrary code in the process space of the application being targeted. The lack of user-land does not help.
Will Serverless End the Dominance of Linux in the Cloud? https://dl.acm.org/doi/pdf/10.1145/3102980.3103008
That appears to come from the FAQ on Github for "rumprun" dated 2015.
Rump kernels were introduced in NetBSD in 2009. It was an described then as an acronym for runnable userspace meta programs.
https://blog.netbsd.org/tnf/entry/runnable_userspace_meta_pr...
I have not used rumprun for Linux but I still use the rump utilities included with NetBSD.
What do you think about WASM in the kernel with the same high level concept with Unikernel? link in the below
https://destroyallsoftware.com/talks/the-birth-and-death-of-...
Until those are dealt with wasm will never move past it's current status quo - malware in the browser.
Is there really a support layer for Emacs in the kernel?
Now the real question. You are statically linking against a modified glibc, so they make calls to your kernel library instead to the system call and you can do some nice optimizations along the way. Which I think make sense.
I can see this is cool for things that directly interface to glibc, but do you think this is viable for applications using multiple layers between the kernel and the application?
We have only run C applications so far, so I'm unsure how it will all work for servers written in other programming languages. I think applications which rely on complex multi-process middleware (like Java JBoss, etc) will be hard or even impossible to port.
Because of that, I think “without a clear answer at the moment” is worrisome. Are there partial answers to these questions?
Hm, isn’t reboot just slightly more complicated than restarting your application? And most of the today’s apps would still require “rebooting” be it a container or a virtual machine
Not saying it is easy but at the end of the day it's just engineering work.
This can lead to some rather spectacular performance benefits. One thing is that you remove the syscall overhead, but more importantly you can do a lot more optimizations at the compiler/linking steps.
You can remove complex code that tries to dynamically model the world with rather plain code that does just what it is supposed to. With IncludeOS (C++17 unikernel) we did make a firewall implementation that instead of using complex data structures relied on preprocessing the rule set and translate it into C++ code. The code to do this was quite simple and resulted in pretty amazing figures wrt number of rules per packet per second. Metaprogramming can sometimes deliver amazing results.
Similar things can be done in a traditional kernel as well and we've seen eBPF firewall implementations that are able to get similar numbers. On the flip side eBPF and it's firewall implementation is order of magnitude more complex. However, you can push eBPF code onto the networking card which can be a huge benefit. And ofc you could make a kernel module that implements a specific firewall ruleset and get similar performance without eBPF.
I like unikernels because I feel I can understand them better. You can reason about them and they are easier to optimize for very specific workloads.
So why aren't we using them? Likely because we know Linux so well and we've invested a lot in it. It runs everywhere and is extremely well supported. Bringing a new operating system to market is challenging, bringing a new operating system with a entirely different architecture is even harder. Even if it, on a purely technical level, could yield better results.
Being actually different is one of the few things that gives someone a reason to look twice at the new system.
From Wikipedia:
“A unikernel is a specialised, single address space machine image constructed by using library operating systems. A developer selects, from a modular stack, the minimal set of libraries which correspond to the OS constructs required for their application to run. These libraries are then compiled with the application and configuration code to build sealed, fixed-purpose images (unikernels) which run directly on a hypervisor or hardware without an intervening OS such as Linux or Windows.”
Third paragraph
> The unikernel is a cloud-era handle for the classic systemstechnique of linking an application with a library of oper-ating system components (including memory management,scheduler, network stack and device drivers) into a singleflat address space, creating standalone binary image that isbootable directly on (virtual) hardware [22]. The advantageof this approach is that kernel functionality can be special-ized to fit the needs of the target application to increasethe performance of the application or to support it within ahighly restricted execution domain.
And second chapter.
Whether it's good depends on what you're doing. UKL will[1] allow you to link a regular server application to Linux and then run that single binary on baremetal or in a hypervisor, and give you a decent performance boost over running the application on top of a normal kernel. How much of a performance boost depends a great deal on the program, almost everything will be a few percent faster, and some applications a lot more.
[1] I'm using the future tense here because although we do run real programs with it today there's still a bunch of development work to do before it works smoothly. The code is: https://github.com/unikernelLinux
I'm not very convinced about the security story around unikernels, but for balance the other side of the argument is that there's much less code around in a unikernel - no shell, no command line tools at all, no compilers or interpreters, just the code required to run the program and talk to the hardware (real or virtual).
Tell me if I am wrong, but is it always true though? Unikernel libraries definitely are largely not as proven as Linux kernel. Then how is unikernel secure than Linux system call?
Instead of installing an OS and installing your app on that OS, the OS is a library you use to talk to the hardware.
It's good for two reasons.
First security, if you only use the HDD and network, you don't have to include code for display or mouse etc. which could be a security risk.
Second, it's faster, because you don't have to do syscalls, since your app IS the OS, syscalls don't need to get out of userspace.
[0] https://www.nccgroup.trust/globalassets/our-research/us/whit... , from https://news.ycombinator.com/item?id=19738905
https://nanovms.com/dev/tutorials/assessing-unikernel-securi...
It makes good sense to compare unikernels against conventional GNU/Linux. It's the standard configuration, and it sets the bar. Describing this as a pyschological hump isn't a sensible response.
I don't know what advances to things like the networking stack is meant to refer to. The article should be clear and explicit about what part of the paper this is responding to. As it stands it looks like a straw-man.
The response to unikernels are un-debuggable makes little sense. Someone can work on a debugger while claiming the current state of debugging is poor. No contradiction there.
Downplaying the significance of Data Execution Prevention isn't a convincing defence. Downplaying the significance of ASLR isn't a convincing defence. These are valuable security measures.
This excerpt from the conclusion seems to indicate a reluctance to take security concerns seriously at all, as if a security analysis is an emotional attack: there's a thousand little kids out there wanting to crap on anything they can. Security bugs are bugs at the end of the day and all one has to do is look at any random popular github to understand how many bugs we as humans create.
Edit: Thanks for the updated link. UKL can be compiled with usual hardening features like ASLR, stack hardening, RELRO.
As I said here (https://news.ycombinator.com/item?id=23202042) I'm dubious about the security story around unikernels, but most of the issues in this paper are not relevant to UKL specifically.
Mirror: https://web.archive.org/web/20200311095425/https://www.nccgr...
On the face of it, multiprocess support might seem a bit stupid, but it would greatly help the porting of more complex applications. The 'processes' wouldn't need virtual address space or memory protection, just give them a block of memory and pick a CPU to run the code.
If you have multithreading, do you need any scheduling code, or can you just pick a CPU for each thread and leave them to run? What about the kernel's own threads & processes?
That's interesting, how does Linux implement it's kernel threads without any scheduling code?
Actually achieving this is tricky: At the moment you need to use special compiler flags and a completely different link line from normal. Then there's the issue of how/whether the library Linux is configured generically or you somehow allow people to set CONFIG_* options.
Solutions based on Netbsd's rumpkernels exist. There's nothing about unikernels that says Linux.
Performance benefits: In truth we're still measuring this, there is a very smart student at BU who is investigating this and coming up with results for a forthcoming paper which I don't want to preempt too much. Almost all applications should see a small benefit, say of the order of 5%, but it's hoped that some will see a much larger benefit, and that it should be possible to make modest modifications in order to enjoy large benefits (perhaps only compiler and linker flags and such like).
These are very much hopes rather than firm promises at the moment.
getpid exists and returns a number - in fact it can return any number you like :-) Everything is linked into a single vmlinux which runs in a single address space. (As an aside I'll have to remember to ask Ali if he's thought about what number getpid() should return in UKL - I guess returning 1 would cause least surprise)
> Can I fork or create threads?
Fork no, threads yes. Threads are implemented using kernel threads.
> Can I directly access kernel's internal APIs like a kernel module?
Yes, although whether this is a good idea is another matter. Note that it's still Linux so internal APIs are unstable and can go away or change their meaning at any time, so if your application starts to rely on internal APIs you could quickly get into trouble.
There are no processes here. Everything runs inside the kernel. You don't have exec(), fork() or similar.
• Added a new kernel configuration option to allow theuser to select if he/she wants to compile the Linux kernel as UKL.
• Added a call to an undefined symbol (protected by an #ifdef) that can be used to invoke application code rather than creating the first userspace process.
• Created a small UKL library which has stubs for syscalls. These stubs hide the details of invoking the required kernel functionality now that the regular interface (i.e.,the syscall instruction) is no longer used.
• Changed glibc so that instead of making syscalls into the kernel, it makes function calls into UKL library.
• Changed the kernel linker script to define new segments such as thread local storage (TLS) segments which are present in application ELF binaries.
• Added a small amount of initialization code before invoking the application to replace initialization normally done by user level code, e.g., for network inter-face initialization.
• Modified the kernel linking stage to include the application code, glibc and UKL library to create a single binary.
Basically, I think the idea is you get all the linux syscalls (+ filesystems... + network stack... + hardware support... + everything) for 'free'. Sure you'll have a pretty large binary, but you won't have to write anything.
There's a long, detailed PDF about LTO produced by GCC which was useful in helping me to understand exactly how this works here: https://gcc.gnu.org/projects/lto/lto.pdf
Free software is great, but not everyone is in the position where they can release all of their code all the time.
For a unikernel to be viable it can't have copyleft code in it.
But that is all. It works exactly like copyright in that regard. To be subject to it you need to have received a copy of program.
So no, running the program in the cloud is not distribution.
(Of course I work for Red Hat and the cult thinks all code should be free :-)
(I work for Red Hat also :-)
I was originally just being silly but figured I would add something of substance here. I think the GPL goes a little too far but I like the spirit of it. As a user if I pay for an application, I should get a copy of the code for personal use as well. I don't think that gives me the right to distribute it because it's still somebody's property, but applications should be distributed to customers with their source IMHO.
No. That's formally wrong, and it doesn't imply what you think it implies.
Using copyleft code means that if you distribute the resulting binary, you also have to distribute the corresponding source code. If you can't do that, you can't distribute the binary.
Is that a problem? No. You distribute object files and libraries, accompany the copylefted libraries with their source code, and let the end user link them together statically. Problem solved. Arguably, that's how all software installation on Unix should work; it solves so many other problems, too.
IIRC you can write proprietary kernel modules, which are loaded at runtime.
> Why can't you link user code with kernel? User code usually depends on POSIX interface and Linux is just one of the implementations.
Because the kernel is licensed under GPLv2. If you statically link to the kernel, then all interpretations of the GPL are that your work is a derivation and must be GPL'd (at least assuming it is "distributed").
>NOTE! This copyright does not cover user programs that use kernel services by normal system calls - this is merely considered normal use of the kernel, and does not fall under the heading of "derived work".
(even without actual syscall, you can consider unikernels as normal use of kernel)
> Unikernels are typically statically linked.
The note you're quoting is about regular software performing regular syscalls which is runtime dynamic linking to the kernel (so much so that multiple OS (e.g. SmartOS, Windows) implemented linux persona which allow running unmodified Linux software against a non-linux kernel).
It does not apply in a scenario where you would statically link to the kernel.
That's not the interpretation everyone else uses.
It's a well-defined axiom of the original comment, and we're discussing logical consequences of that axiom. If you want to disagree with the original axiom then go and do so to the original comment.
Indeed but then you’re kinda missing the point of unikernels.
Unikernels are viable even if they don't allow you to do that, for many reasons - performance, workload isolation, ease of installation.
Linux is licensed under GPL-2.0 WITH Linux-syscall-note.
>NOTE! This copyright does not cover user programs that use kernel services by normal system calls - this is merely considered normal use of the kernel, and does not fall under the heading of "derived work".
More generally can link LGPL code statically without making resulting binary subject to copyleft or releasing the source code. Increasing number of programmers don't know what object file is anymore (they didn't learn to program in C/C++) and this causes endless confusion.
https://www.gnu.org/licenses/gpl-faq.html#LGPLStaticVsDynami...
> For the purpose of complying with the LGPL (any extant version: v2, v2.1 or v3):
> (1) If you statically link against an LGPLed library, you must also provide your application in an object (not necessarily source) format, so that a user has the opportunity to modify the library and relink the application.
GP provided a clear scenario in which their warning is categorically true.
> Linux is licensed under GPL-2.0 WITH Linux-syscall-note.
The note clarifies that syscalls are interpreted as a form of dynamic linking, which would be quite obvious in retrospect given you can run unmodified linux software on non-linux kernels (https://en.wikipedia.org/wiki/Windows_Subsystem_for_Linux).
> More generally can link LGPL
You do realise the LGPL and the GPL are different licenses with different requirements and constraints right? And the linux kernel is not licensed under the LGPL? And that what you quote specifically notes that even under the LGPL, static linking results in a derived work?
No. You can provide object files without source code and it does not become covered work. This is for example how using LGPL in Qt works.
For example, could it be used for a softsynth which takes in midi input and emits digital audio with the OS only contributing guaranteed sub-millisecond latency?
10 milliseconds is often considered the threshold of human perception with regards to audio latency. (It's possible that it's lower under some circumstances, but 10 ms is a good enough approximation for my purposes.) My goal is to create a sound/music tool which runs lots of DSP and which has a total system latency of under 10 milliseconds, including OS, application (including intrinsic latency of DSP procedures), hardware, and sound in air (about 1 ms per 3 meters).
When I read about latency, I often see "we're at 6-9 ms, that's good enough because it's not perceptible". Unfortunately, that's not good enough if there are several components which contribute to total system latency and they are all pushing 10 ms. Hence, my sub-ms requirement for the OS.
Committing to a platform will be a costly choice. I don't want to invest in writing for realtime Linux only to find that I really need to run a hardcore RTOS, or run dedicated DSP chips, etc.
That's why I'm interested in whether running a unikernel can offer stronger guarantees.
While your goal is admirable - it certainly is possible to come up with scenarios where "sub-ms" latency is desirable - it's really not relevant.
Your stated goal ("...lots of DSP ... under 10 msec") is already entirely achievable on Linux, assuming you're close enough to your speakers (or wearing headphones).
But sub-msec can only make sense here if it describes scheduler latency, since there's no audio hardware that can function in the sub-msec range. The linux scheduler is way, way below that threshold and SCHED_FIFO threads will see that performance barring hardware issues (c.f. https://manual.ardour.org/setting-up-your-system/the-right-c...)
Finally .... writing audio software is a lot of fun. But please don't just jump in without seeing if you can instead contribute to an existing project first. The field is littered with the dead and half-dead corpses representing the discarded work of developers who thought it would be fun, and then moved on.
https://gitlab.freedesktop.org/pipewire/pipewire/-/wikis/Per...
It claims to get near Jack latency, while implementing a more generic audio graph with better security than PulseAudio.
In regards to Linux scheduler performance, do you have any experience with SCHED_DEADLINE?
I commented a lot on PipeWire when it started. Thankfully Robin Gareus and others managed to get its developer to change course somewhere along the journey to use a better basic model (notably, pull not push). I no longer follow its development. If it works, it will be good for Linux audio. I don't know if it will, or won't.
[for anyone who doesn't know, I'm the original author of JACK]
But I'm also extremely motivated and willing to go all the way down and write the entire thing from scratch if I have to. Or to learn enough about every last step in the chain that I can actually control for latency — and it may be that it takes about the same amount of work. Finding numbers I can trust on latency seems hopeless. Everybody fudges rather than fails.
Let me just point out that it has taken 20 years and a guy whose PhD thesis was about latency compensation in a DAW to finally "fix" this sort of "latency" in Ardour. This is a massively harder problem from a design perspective than the scheduling latency issues you've referred to.
[ EDIT: to be fair, the actual correct solution to latency compensation didn't take 20 years to implement, more like a year or so when taking place within the context of a large existing code base. ]
My perception is that I am not capable of reliably tuning a general purpose OS for a total system latency of under 10 msec. I can't give the total system a hard number and believe that it will obey; instead, I need to perform a lot of esoteric tweakery of subsystems I probably don't understand. The system won't alert me reliably when it fails, but will instead either drop out or just give me more latency than I asked for — and there are innumerable factors outside my control that could cause it to fail.
However, the composition tool I want to create has a pretty small set of requirements, if I accept that it only need serve my particular use case. So how about I ensure that my app is the only thing running on the hardware, via unikernel, or RTOS, or even bare metal?
Implementing all of my compositional requirements is probably easier and certainly more rewarding than tweaking latency parameters without having confidence that my results will be enduring or predictable.
If it turns out that the knowledge I gain during that exercise allows me to control latency well enough and I can return to mainline operating systems and contribute to existing projects, all the better. I don't really want to go down this path, but I'm not willing to accept a tool that maybe-kinda-sorta-sometimes meets my absolute requirements.
SMIs, random hardware that locks the bus for too long ... out of the kernel's control.
If you really want 10msec finger->ear (a goal that I would say is reasonable, though given many live performer's and mixing engineer's normal physical setups, probably excessive) and you want to guarantee it, it's not just the OS but the hardware you'll have to change. You cannot guarantee the required scheduling on general purpose (intel/amd) motherboards unless you take great care with the selection, and even then ... I've heard that financial services/investment firms are the main reason you can still buy mobos without SMIs, because their "latency" requirements would be broken by these interrupts.
On the other hand, the "not-guaranteed" case with a reasonable mobo, sensible bus connected devices, an RT kernel and properly written user space software is going to work almost all of the time. Just no guarantees.
Thank you very much — for your ongoing work in Open Source audio, for being willing to engage at length in this thread, and for being straightforward about what the system can deliver.
> If you really want 10msec finger->ear (a goal that I would say is reasonable, though given many live performer's and mixing engineer's normal physical setups, probably excessive)
I worked in a recording studio for 6 years, including two years as a mastering engineer. Most of the sonic adjustments I would make during mastering and mixing fell below the threshold of perception — but when added together they would produce something well above the threshold of perception.
There's nothing magic about this. I don't have "golden ears" (although because I've trained I can more quickly identify certain patterns than people who haven't trained).
The point is simply that an aggregation of imperceptible changes can sum to a perceptible result. It's akin to why you perform intermediate processing in both video and audio at a higher resolution than the final delivery medium: otherwise an accumulation of small, possibly imperceptable degradations will cause perceivable degradation of the finished product.
And so, I dispute the idea that just because there are other sources of latency, we should resign ourselves and accept substantial contributors to latency which fall below perceptual threshold. The only number that matters is the final sum of all latencies.
> You cannot guarantee the required scheduling on general purpose (intel/amd) motherboards unless you take great care with the selection, and even then ... I've heard that financial services/investment firms are the main reason you can still buy mobos without SMIs, because their "latency" requirements would be broken by these interrupts.
With this in mind, I will set aside one possibity I'd considered: writing for general purpose CPUs (e.g. multicore x86_64) outside of mainstream operating systems.
Instead, while I'll continue prototyping the project on mainstream operating systems, I'll probably look more deeply into dedicated outboard DSP boards.
> *On the other hand, the "not-guaranteed" case with a reasonable mobo, sensible bus connected devices, an RT kernel and properly written user space software is going to work almost all of the time. Just no guarantees.
I appreciate how hard you've worked to achieve that.
My question, then, is how can I be confident that I'm actually meeting these "almost-all-of-time-time" latency requirements?
In my experience, most systems recommended that you lower the latency until you hear clicks and pops. That convention leaves me... dissatisfied. A dropout is a detectable event, and the monitoring system should surface it.
Just as boggling when you have exacting standards is when the system falls back and delivers something subtly degraded without telling you, like changing the latency without warning because the system would otherwise go down. I understand why systems are designed to prefer degradation over failure, but for my purposes I need to know when it happens. Expecting me to monitor continuously for an effect which is at the threshold of perception, such as subtly increased latency, is draining — and ultimately unreasonable.
We have meters for noise floors and red lights indicating that clipping occurred. What facilities exist to help me understand when the latency behaviors of my rig are not meeting my requirements?
On the flip side, you have people arguing convincingly the comb filtering caused by phased reflections inside almost every listening scenario are responsible for the overwhelming majority of what people as "different". Move your head 1ft ... lose entire frequency bands ... move it again, get them all back and them some!
Regarding latency deadlines: well, the device driver can tell you (and does, if you ask it). If you use JACK, it will callback into your client every time there is an xrun reported by the audio hardware driver. This in turn has a quite simple definition: user space has not advanced the relevant buffer pointer before the next interrupt. There are circumstances where this actually isn't a problem (because the data has already been handled), but it is a fairly solid way of knowing whether the software is keeping up with the hardware. Something using ALSA directly can determine this in the same way that JACK does.
For audio, there is no other measurement of this that really matters. Using some sort of system clock to try to check timing, while likely to be kinda-sorta accurate enough, ignores the fact that the only clock that matters is the sample clock. If you're operating with huge margins of safety, some other clock measurimg time is good enough, but as you begin to inch closer to problem territory, it really isn't. For reference, we generally find that when "CPU loads" (variously measured) get close to 80% on macOS and Linux, scheduling deadlines start failing.
Nothing on linux will automatically "fallback" to less demanding latency requirements. If the system can't meet the requirements of the audio interface, it will continue to fail. This is actually part of the reason why Ardour tends not to deactivate plugins - the user can expect the DSP/CPU load to be more or less constant no matter what they do, rather than being low and then climbing through a threshold that causes problems as they do stuff.
https://tel.archives-ouvertes.fr/tel-01947309/document ;
also see the intro of section 10.4 with a couple relevant references. Of course that only benchmarks the part that you as a developer can have a meaningful impact on, not the time spent in JACK / ALSA / ...
To give an anecdote, with the hardware mentioned at the beginning of said chapter I can reliably put JACK in a 16 samples buffer at 44100 (~0.7 ms) and do a few things without crackles. not a lot though :p
researchgate is much much nicer, and gives a lot of info: citations, related papers, you could go see info about authors, ask questions, see what project this paper is on. Researchgate allows discovering interesting papers in a seamless maner.
Yet again the ACM showing how out-of-touch it can be with its members and patrons.
Wouldn't people say ACM are out of touch if they don't adopt all the common junk you see on websites? Their website is so out of date it doesn't have a cookie banner! Best I get my information from somewhere that keeps up with the times ... and the law!
Stripping down traditional kernels to work as unikernels is not a new thing: https://github.com/rumpkernel/rumprun
MirageOS was initially clearly designed to run on top of an hypervisor. The idea was going from host os, guest os and application to just host os and unikernel.
As I see it, it was a different way of solving the same problem containers are now used for : do you really need both a host os and guest os when all you want is isolation ? Using container is pushing isolation in the kernel while losing the actual virtualization (in a way merging host os and guest os) while unikernel is pushing the useful part of the guest os into the application (merging guest os and application) keeping the benefits of full virtualization. I think it's why Docker bought the company making MirageOS.
I don't really see where rump kernels sit there. Clearly there is interest as people are working on them but I fail to see where they would be useful.
The makers of top-performing NICs have been quite good at providing direct user-space access to their hardware, typically by exposing a ring buffer in shared memory, and maybe mapping device registers too, so that the process on the isolated core never does another system call until shutdown weeks later.
It is some hassle to get customers to add boot flags (isolcpus=, nohz_full, rcu_nocbs=, rcu_nocb_poll, hugepages=, etc.), and to put any mapped files in /dev/shm or /dev/hugepages so the kernel won't invent excuses to block the procees, and to direct irqs to other cores; but unikernel setup is probably not simpler.
So, I'm not sure what a unikernel would get me. Portability, or independence from proprietary drivers?
http://bitcharmer.blogspot.com/2020/05/t_84.html
I'm not an expert on unikernels but my assumption is that you will see none of that OS jitter.
You still have cores to isolate, busybody kernel threads to suppress, and hardware interrupts to direct elsewhere, but TLB shootdown paranoia is largely a product of the current fashion favoring multi-threading over running separate processes with carefully chosen sharing.
Demo with virtio-gpu support: https://twitter.com/eliasnaur/status/1249765031299952646
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Unikernels run exactly one application, but can be based on an arbitrarily complicated OS (specialised) to that one application. Exokernels can run arbitrarily many applications, but OS functionality is minimal and limited to ensuring protection and multiplexing of resources.
Specialising a rich OS (such as Linux) to a single application might yield OS functions that are as restricted as those you find in an exokernel.
However, the tooling is changing.
We have memcached compiled for UKL but for some reason Ali has made that repo private (it's under the same namespace as above). I will ask him if he can make the other repos public this week.
http://sci-hub.tw/10.1145/3317550.3321445
Maybe link the top-level post there?