One question I have is, is this revenue rate sustainable or it is an unnatural pump that will die out in a couple of years? Once people can go outside without fear I'm thinking that it won't be a long term investment.
One question I have is, is this revenue rate sustainable or it is an unnatural pump that will die out in a couple of years? Once people can go outside without fear I'm thinking that it won't be a long term investment.
[^1]: The casual/hardcore gamer distinction is a really weird dichotomy that doesn't make any sense because there's probably a set of axis akin to Bartlet types that more accurately describes videogame consumption
Maybe we should find a different description for them than “game” which tends to indicate competitive elements and does not describe sandboxes or interactive narration / exploration very well. Unsure what to call them but people definitely crave them.
I'm not sure how I feel about this statement in general, but I find it funny that the actual latest "graphics whore zombie shooter" happens to be Doom Eternal, which has its own depth and richness that elevates it above the mainstream FPS games you're referring to.
The situation is better than that of toiler paper. One human being consumes the same amount of toiler paper during a pandemic that in other circumstances. So, an increase in purchases now means a decrease of purchases in the future.
For video games the increase can be real. During a pandemic, and quarantine, people needs to pass the time in some way. Movies, and video games are popular ways of doing so.
After the pandemic, thou, the need for recreation will go back to normal with the decrease of available time (corrected upwards by the amount of new players that keep on with the habit and downwards with less available income during a recession).
At least enough to take a few users away from Netflix and Youtube permanently.
Aren't types of toilet paper important too? I would assume the average household is literally going through more toilet paper now than before; since before they were partially using industrial toilet paper at their employers.
The paper employers buy is usually not the same types that consumers buy.
With that said, I don't doubt we were out of toilet paper due to hoarding. Just adding a little asterisk that it's not purely hoarding.
The revenue rate already isn't sustainable for anyone who isn't Nintendo, Sony, or Microsoft (and as the story notes, Nintendo won the quarter in part by taking enough business this quarter from Sony and Microsoft for them to end _down_ even with some big announcements and releases).
There's a real fear in studios that between the pandemic, unemployment spikes, expenses in moving to remote work coming before savings from getting rid of offices, and the broader economic malaise, this represents the last bit of inflation before wallets close for years and the games industry bubble pops for many, many studios.
I never watched any movies or tv until I met my partner. It just wasn't a thing I even thought of doing. Now, I suspect I would still watch things on my tv even if we separated.
Once you're addicted to sugar, you crave it.
Dopamine is habit forming.