An HTML5 game in the Mac App Store
blog.lostdecadegames.com
blog.lostdecadegames.com
We're back in the ol' days where anyone (with the inclination) could sit down on their computer, come up with some absolutely crazy, original, stupid, brilliant concept and code it up - and be published - suddenly going head to head with the big game dev companies!
I hope it lasts, and leads to some innovative new ideas: and we're not just swamped by the big guys.
In fact, one of my fav ideas (originally intended for the Amiga) fits so beautifully with the new device form factor that it actually causes me physical pain when I think about it.
The whole HTML5 game thing got me excited enough to try again and "Last Man Standing: A Zombie Apocalypse" was born.
Now, thanks to the power of the internet, a game that may have seen a couple of people play has had 20,000 hits, and sees, on the long tail, between 50 and 100 people a day (50% repeat visits).
That's not a lot of people, but it's a hell of a lot more than just my mate :) and I love the fact that there are people out there that like my game enough to come back to it :)
Deskgap?
Which largely mirrors my testing (though my code was by no means highly optimised). It's jerky enough at present that I'm trying to pick up Lua and use something like Corona for game dev. At the rate things are going though, I'd say it'll be more than feasible within a couple of years (as in there's enough support out there to make it worthwhile).