Zero to the Power of Zero
en.wikipedia.org
en.wikipedia.org
Then because of practicality define 0^0 = 1 accepting some weirdness around 0^0 (limits to 0^0 not being 1).
With "practicality" I mean for mathematicians the convenience for some definitions, perhaps like this: "While we know that 0^0 is undefined, we proceed with the definition 0^0 = 1, because in our domain the disconuity doesn't matter [...]". This could be a footnote.
For programmers just let the pow() function(s) return 1.
It's a pity (or in a more positive way: spicy) that nature doesn't hold the principle of the least surprise. It's something we can't or shouldn't fix.
(Const 0)^(var 0) is 0.
(Var 0)^(const 0) is 1.
(Const 0)^(const 0) is undefined.
(Var 0)^(var 0) is defined based on the functions that define those variables.
pow(0.0f, 0.0f) == (float)pow(0, 0)
If one is defined then so should the other. (At least, for developers’ benefit.)We really like like to pretend that the integers are a subset of the real numbers. As such, we really like to pretend that the function pow : real X int -> real is a restriction of the function pow : real X real -> real.
Speaking as a programmer, I really expect the effect of casting between numeric types is only precision.
If pow(0f,0) != pow (0f, 0f), then you break both of these assumptions.
If you take 1 as the initial value, and run the operation n ≥ 1 times, the initial value is used at least once.
But if you run the operation zero times, the initial value is never used, so the result is undefined.
2^4 == 2222 == 16
0^0 == 0000 == 0
Why is it not that simple?
We have an intuition that 0 is the identity element for addition, so it makes sense to treat it as the starting point for many things.
However, when we look at multiplication, 0 looks very different. Instead of preserving the other value, as it does with addition, multiplying by 0 changes the other value in an information destroying way (e.g if you know that x * 0 = 0, you have no idea what x is). This property of 0 is so distinct from the other numbers, that when we consider the integers (or reals, or complex numbers) as a structure that only has multiplication, but not addition, we typically exclude 0 from consideration.
Since (discrete) exponentiation is a multiplicative process, it makes sense to consider it in terms of the integers under multiplication; and so excluding 0. When we consider integers under multiplication, we notice that 1 has the same properties that 0 had under addition. Namely, 1 * x = x for all x. Given this, it makes sense to treat 1 as the "empty" element, the same way you want to do with 0 in additive contexts.
This works fine for all numbers except for 0. Like you pointed out, 0^5 = 0, 0^1 = 0, so it would make sense that 0^0 = 0? but if x^0 = 1, we have an issue.
replace 2 with x.
Another way to see it is 2^2 = 4 = 8 / 2 = 2^3 / 2 2^1 = 2 = 4 / 2 = 2^2 / 2 2^0 = ? how about 2^1 / 2 = 1
Again, replace 2 with x and the same follows.
With this example though, when x = 0, it's obvious that it no longer works since 0^0 would be 0^1 / 0 = 0/0
This comes up frequently in the context of polynomials, where the constant term is often expressed as the x^0 term.
E.g in f(x) = 3x^2 + 2x^1 + 1x^0 , we would like to have f(0)=0.
In many cases this is important because we express polynomials as a sum:
f(x) = sum (n from 0 to 2) { (n+1)x^n }, so having x^0 behave reasonably at x=0 allows us to avoid needed to special case the n=0 term.