Before Apple bought it, Emagic's Logic ran on both Windows and Mac. After Apple acquired Logic, they immediately discontinued the Windows version. Can't Apple hypothetically run the same playbook and discontinue Pro Tools for Windows?
Before Apple bought it, Emagic's Logic ran on both Windows and Mac. After Apple acquired Logic, they immediately discontinued the Windows version. Can't Apple hypothetically run the same playbook and discontinue Pro Tools for Windows?
They don't do it probably because that would be considered a below the belt move and not worth the trouble since the mac is only 10% of its revenue.
As long as they didn't become a monopoly in any specific creative field, it would be fine too.
That constitutes monopoly and anti-competitive business practices.
A literal monopoly is not necessary for a court to determine that a firm can exert significant and durable market power over its competitors and customers.
If a firm is able to achieve and maintain a monopoly solely through lawful and reasonable means, such as producing and offering a superior product at a lower price, it is free to reap the benefits of that fairly-attained monopoly.
But this isn't the real issue. The real issue is that the US hasn't vigorously enforced its own antitrust law in over 20 years, because a policy of "monopolies are good" was adopted in the 80s and has only gotten stronger over the years. (The Microsoft antitrust case of the 1990s was an exception.)
I don’t see how this behavior would be particularly different from John Rockefeller buying up all the means of oil production.
There's also the question of how long would this work. This would stimulate windows DAW market; every software shop would want to sell the next mainstream windows DAW.
It was at that moment that I grew a strong dislike of Apple, having been a real cheerleader for most of the Macintosh's existence.
I mean, that seems like a pretty shitty thing to do to an existing userbase.
I guess they could, but risk generating a lot of ill will. I'm curious how discontinuing Logic was received. Seems very risky.
Tbh, I'm surprised they hadn't dropped the product already.
In the case of one of the schools and a number of the clients, I was the one who broke the news to them - generally greeted by disbelief initially, and then once they had checked up on it, absolute fury. If the intention was to get people to buy Macs so they could keep running Logic, in most cases it backfired spectacularly, and made life-long Apple enemies of those users - many of which either stuck with their old version of Logic for a number of years, or who jumped ship to Cubase (in the case of the schools, software cost would have been dwarfed by hardware cost when you have labs of 30+ computers, let alone trying to persuade a Windows-oriented ICT department to support Macs in any way, shape or form).
But at the same time, I have little sympathy for people who hate Apple for a move like this - regardless of the optics and whether it was intentional.
No one has to use a Mac, but frankly, there’s a reason why the creative crowd does. And, it’s beyond just brand image. They have a clear and complete vision for their software (which yes, breaks at the edges), but overall provides the best foundation for the markets they cater to.
Apple doesn’t want to be hamstrung by people running Windows on shoddy devices for premium software and thus exited that market. They also don’t want to make software for shoddy Android devices, so are conservative where they do.
It’s not an attack on users, but a refocus on the golden path.
You don't really believe that. This is specifically the reason Microsoft introduce their flagship device: the Surface Pro... and Google introduce theirs: the Pixel.
These companies don't suck, but their licensing model causes frustrations for even them!
They're moving to services now, but they've always mostly been a hardware shop. The software was "just" a "feature".
I use both - Windows DAW is my studio machine (I have a slave which runs more plugins using Vienna), and a 2015 MBP as mobile and for creating videos/images for books as everything looks better. But I'm in the minority in being cross-platform, which is odd to me.
Which audio software developers are you talking about ?
The ones that are given a chance in June each year to preview the latest OS like all other devs, but decide to turn a blind eye while most indie devs get to work and release steady updates over the summer ?
And then, when asked in September if they're gonna be ready on day 1, reply "you know, there's not even a release date for this new OS thing yet". And then, when the new OS drops in October like clockwork, e-mail their entire user base with "OMG DON'T UPGRADE ! THEY DROPPED THIS BOMB ON US, WOW, TOTALLY UNEXPECTED, HONESTLY ! We'll check this out and let you know maybe, in the meantime DON'T UPGRADE !! APPLE BROKE STUFF AGAIN, DAMN APPLE!". And then, in December or January if you're lucky (or never), finally release a compatible version. Rinse & repeat for year n+1.
Or, maybe you're talking about those audio software developers that were given "only" 2 years notice that, ELEVEN years after macOS 10.6 introduced 64-bit support, it was finally becoming mandatory in Catalina. But they still decided to wait until it was released to believe it, like rabbits in headlights. Tough...
Seriously, audio software developers are the worst. They only get away with this behavior each year because musicians are some the most conservative and risk-averse userbase you can have. If you go to forums like Gearslutz.com, you'll find people asking you in 2020 if it's now safe to upgrade to macOS Sierra, or how to downgrade a brand new MBP to 10.13 because they don't "trust" the new stuff. It's utterly depressing.
Did you just wilfully ignore that part because it doesn't fit with your diatribe?
Extremely small teams = 1 or 2 developers, that still have to be creating new software if they want income. Having to divert their energy to fixing something that Apple decided to break hurts their bottom line.
Regardless of if you think your position is correct, pro-audio users are starting to get tired of Apple's bullshit (which really only started around 10.13 onwards), and I see more and more non-Logic users willing to make the switch to Windows.
https://forum.ableton.com/viewtopic.php?f=1&t=235803
The grandparent suggests that conservative users are to blame on this and that's partially true but it's not out of irrationality. If you are charging by the hour, you cannot afford any downtime. Studios run extremely lean teams and don't necessarily have a tech person on hand to fix things. If they find a configuration that works, they're going to stick to it.
For users that do want to upgrade their operating system (and audio users are notoriously bad for staying on old versions, for reasons you already noted) there is a clear upgrade path.
Each year between June-September, I see release notes for indie software like CleanMyMac, Gemini, Hazel... with fixes and improvements for the upcoming macOS. They seem to welcome new stuff with a sense of excitement and eagerness.
In the audio world, there is an attitude of conservatism and an untold expectation that users are always several versions behind, that I haven't seen in any other field I care about.
- those small developers only have 1 or 2 products to update
- audio devs generally have a larger set of products
- audio devs need to keep creating new stuff, it's kind of hard to just rest on your laurels (with some exceptions) in that space
I see it from both sides of the coin: as a user it annoys me that every year my inbox gets crushed under the weight of "DON'T UPGRADE!!!1!" mail outs, and as a solo developer it's hard to update all my products AND find time to create something new. I'd rather not be one of the developers who just sunsets products because they can't be bothered to continue updating them.
Yea that's really not true at all especially when you can set whatever system requirements you want.
There's nothing spectacular about apple software. It's not any better or worse than windows or android software that has has the same level of investment.
Apple is doing strategic moves to create temporary one-way streets from other platforms to their own and then shut those down before others manage to take advantage. They did that with itunes in the past and they do that periodically with cheaper iphones now.
The same thing happens with software. Shut down the alternative platoforms so you either switch software or you switch platoforms.
There's nothing magical about Apple. Stop trying to justify their decisions, they are not made with your best interests in mind.
I understand, but realistically how could Apple have done otherwise without creating existential problems for itself?
In a nutshell, the marketing stance of Apple has always been, "Our products are the best, and they're all designed to work well together, so use them exclusively and you'll be good." That's the basic value proposition of Apple (whether or not you agree).
Supporting a Windows version of Logic would have undetermined the core value proposition and strategy of Apple. Apple, for better or worse, offers an integrated solution, using both hardware and software that it controls.
One advantage of Apple's integrated, focused approach is that it potentially allows for better and less costly quality control and testing than supporting every OS and every piece of hardware on the market.
So... DarkSky for Android?