Apparently Chillingo had a good relationship with Apple, and were able to get the game onto the "Featured Apps" list.
Edit: found a link: http://eye-tea-em.blogspot.com/2011/03/talking-about-softwar...
The fact is a set, X, (lets say 10) of things (games in this case) that are good enough to make it "big". For a combination of reasons the nature of which aren't important (possibly different each time, possibly random) one of them makes it. Then everyone tries to figure out why and copy them.
They are solving wrong problem/chasing wrong tail.
Instead make as many games as you can, serial startup as many companies, ask out as many girls, etc. The larger percentage of the set X are "yours" the larger chance you have of being right place / right time.
If you look (as here) you will find the vast majority of massive success is preceded by many "failures" and/or small success.