>The Saturn was difficult to develop for
That's something of an understatement.
https://en.wikipedia.org/wiki/Sega_Saturn#Technical_specific...
That's something of an understatement.
https://en.wikipedia.org/wiki/Sega_Saturn#Technical_specific...
I mean, up to a point? The PS1 was so simple it didn't have a floating point processor. https://www.reddit.com/r/gaming/comments/bkedc/heres_a_quest...
The PS1 platform prospered because it was cheap, and relatively welcoming for developers (lots of tooling, libraries, infrastructure), and it ended up selling over 100 million units.
It's very tough to argue too much with that kind of success.