Not at all, specially when comparing with writing GUIs by hand, we have left MS-DOS ages ago.
Plus that was just one example, I can pick Delphi, Smalltalk, Windows Forms/WPF/UWP, VB or plenty others as example.
It might sound silly, but the scene hierarchy and inspector in Unity is actually quite good and very useful for game development. Sometimes I find myself missing having it in other programming systems as well.