I find it very revealing that you didn't post links to your first few interactions on Reddit. What happened in those doomed threads and under that deleted user? On your current thread, somebody tells you bluntly that you're advertising [1], and you indicate that advertising, to you, can be balanced by novelty and popular appeal. However, please keep in mind that popular appeal is manufactured by advertising, and that all new things are novel; advertising is not a damage to society that can be so easily cancelled out.
If you want to understand your audience, you might start by examining SCP-1471 [2], the object of your Reddit critic's affections.
Edit: From a game design perspective, if you don't make something that's fun for you, then I don't know why you're so surprised that a third of your users are already tired of it. I don't see, in your post about how you designed your game, much of a consideration for fun or ludic immersion. Have you played your game for hours upon hours? TBH it sounds mind-numbing.
[1] https://old.reddit.com/r/SatisfIcing/comments/ge6x0g/i_made_...
[2] Warning: SCP. http://www.scp-wiki.net/scp-1471