I don't know enough about higher dimensional graphics to be able to say if you would be able to do projection directly from 4D->2D (as our displays still are 2D), or if it is better to go 4D->3D->2D.
Bit disappointing that the video spends a lot discussing general 4D stuff and less about the dynamics part which is the actual subject.
Here is video of one of the other visualization systems referred in the paper which if I interpret it correctly does projection with depth of field https://www.youtube.com/watch?v=dT5YCs84jJU