[1]https://en.wikipedia.org/wiki/Nintendo_64_technical_specific...
[1]https://en.wikipedia.org/wiki/Nintendo_64_technical_specific...
A little bit about their custom N64 GPU microcode is discussed here: https://thesolidstategamer.wordpress.com/2014/07/18/playstat... Edit: Developer interview here https://www.ign.com/articles/1998/02/27/journey-to-the-cente... and much more in-depth technical examination here https://olivieryuyu.blogspot.com/2020/01/introduction-factor...
Factor 5 did so many wild things to the GameCube, they have their own tag on excellent Dolphin blog: https://dolphin-emu.org/blog/tags/Factor5/
As someone who is in "emulation-adjacent" communities, just yesterday I ran into a giant new pocket of N64 drama I was previously unaware of.
It is allot of personal free time they put in to these projects so I guess it is understandable that they want to protect their work.
OT but this does take me back - who remembers the drama with Sparcade?