Virtual tour of the tomb of Pharaoh Ramses VI
my.matterport.com
my.matterport.com
https://my.matterport.com/show/?m=d42fuVA21To
https://my.matterport.com/show/?m=QaGBAsT6yg4&mls=1
https://my.matterport.com/show/?m=ui3dfrQDqB2&mls=1
https://my.matterport.com/show/?m=xmDbt2rfa82&help=1&brand=1...
https://my.matterport.com/show/?m=PKxweZaPG3P&help=1&brand=1...
https://my.matterport.com/show/?m=zBpDdPqxTKz
https://my.matterport.com/show/?m=zBpDdPqxTKz
https://my.matterport.com/show/?m=o5Ex5Xo7UkE
Absolutely fascinating! I have always wanted to visit these sort of things in real life but the political climate in the past decade or so has put me off. Shame - this is a great alternative though.
I really wish more places would do this sort of thing! Google does some, but I like the quality of these.
I can't actually visit Egypt anytime soon.
However as someone who doesn't know much about ancient Egypt it would be spectacular to have some kind of annotations or guide to explain what we are seeing.
Islamic Art History and Architecture: Bab Zuwayla gate, museum, and minaret: https://my.matterport.com/show/?m=YZXMPtiuR9D (http://arce.org/) Faraj Ibn Barquq Mosque: https://my.matterport.com/show/?m=UCDj6MdbCes (http://arce.org/) Aslam al Silahdar Mosque: https://my.matterport.com/show/?m=YsCSsrvXMQS (http://arce.org/) Masjid Altinbugha al-Maridani: https://my.matterport.com/show/?m=C9MTVJbf62k
Coptic Art History and Architecture: St. Anthony’s Museum: https://my.matterport.com/show/?m=FBdkHbQzzVJ (http://arce.org/) St. Anthony’s Chapel: https://my.matterport.com/show/?m=c4j6knCMvww (http://arce.org/)
Eastern Orthodox: St. Catherine’s Monastery Museum: https://my.matterport.com/show/?m=1HLpFZqfcov
Pharonic Egyptian Tombs: Giza: Tomb of Queen Meresankh III (G 7530-7540): https://my.matterport.com/show/?m=d42fuVA21To Mastaba of Idu (G 7102): https://sketchfab.com/3d-models/the-mastaba-of-idu-g-7102-e8... Mastaba of Qar (G 7101): https://sketchfab.com/3d-models/the-mastaba-of-qar-g-7101-3b... Iasen (in G 4920): https://my.matterport.com/show/?m=xkMDSQQL1GF G 6010 Mastaba of Neferbauptah: https://my.matterport.com/show/?m=aSQfQx9Mkyj G 8662 (Sedhetep): https://my.matterport.com/show/?m=53NUC71SV3w Mastaba Tomb of Khufukhaf I (G 7130-7140): https://my.matterport.com/show/?m=CaEcwJ7Z2HV G8670 (Hassan's 'Mastaba F', Selim Hassan, Giza III, 72-75): https://my.matterport.com/show/?m=DKSVgKEnY9n
Luxor: Tomb of Menna: https://my.matterport.com/show/?m=vLYoS66CWpk (http://arce.org/)
Hellenistic Sicily / Magna Graecia: Villa Romana del Casale - Basilica and North Rooms: https://my.matterport.com/show/?m=fd75qjJG9Dp Villa Romana del Casale - Peristyle: https://my.matterport.com/show/?m=VhSC8qsGVLe Villa Romana del Casale - East Rooms: https://my.matterport.com/show/?m=3bjZH1vAkVj Morgantina - the North Baths: https://my.matterport.com/show/?m=UjDknPgHBF2
For some more about what we do in general in the digital humanities for preserving cultural heritage, there's some info at my startup's website also! https://archimedes.digital/
Website: https://gez.la
I am currently working on this alone. Anyone interested is welcome to help :)
Actually, no. The guards (in the Valley anyway) take their jobs very seriously and have seen it all... you'll get unceremoniously removed for trying to break a rule.
Tried to research what the meaning / story is for these figures. My best guess with 10 minute googling is that they represent defeated enemies.
And in one way, this virtual tour is better than the live one- at the end you can step past the guardrails! Check it out (deep link to show it wasn't possible, so just walk or click to the end of the long hall to see what I mean).
Anyone know other tours like this?
Anyone knows how Matterport works? Does it extract the 3d meshes from 360 photos?
I looked for open source software a while back, but didn't really turn out interesting results :/
Edit: there seems to be a few interesting resources. It looks like MicMac could be quite simple to use, and desn't have a CUDA dependency, for instance.
I tried several years cheap approaches as you requested with no luck. Then I upscaled my gear.
I've used Agisoft's Metashape with great success (https://www.agisoft.com/). The cheaper license offers really good functionality as is.
DICE has published a pretty good intro into how to use it to capture photogrammetry data in https://www.ea.com/frostbite/news/photogrammetry-and-star-wa....
You do want to have a good camera for good results. My Mavic Pro's (a drone) 12 MP is barely tolerable. With Sony Alpha 6000 (24MP) and good lens, the results are fantastic. Camera phone can work, depending on the capabilities of the camera, but I would use photography and not video material - the images from photography seem to be better quality than frames extracted from video (YMMV).
If you have the patience to collect the image material, the results can be really good.
For example, as a hobby I've been collecting photogrammetry models from an office building being built near my home:
https://sketchfab.com/3d-models/hatsina-20200426-bdd04329548...
So what you see there is the model as presented by Sketchfab. The textures and model are coming from Agisoft Metashape, Sketchfab is just used as a platform to display the model for public viewing.
The data closer to ground is captured by my Sony Alpha 6000 while the data from above is from drone. I'm happy with the portions of model based on 24MP DSRL images but the drone based material does loook "melted" occasionally.
As a reference, the source data for that model was roughly 800 images.
The data the photogrammetry algorithms consume are coming from the pixel data. More pixels, the better the outcome. Roughly, the resolution and precision you can expect from the result mesh is equivalent to the pixel density of your source material. The algorithms don't invent anything that they can't see in the pictures. This means, that for example for columns you need to take 360 of tens of images around each column to make them appear ok in the model.
For $180 (non commercial license) Agisoft Photoscan worked the first time and gave me lots of tools to get a good, meshed and textured result that I could export to other software for viewing.
Smart phone cameras are actually ideal because their tiny sensors give huge depth of field -- everything is in focus in every picture == happy stitching
EDIT: you'll be waiting a long time for alignment without GPU !
Matterport's camera uses a mixture of structured light, deep learning, and other techniques to build a 3D point cloud from each capture. Then, the app aligns the different captures together to produce a 3D mesh.
It's also possible to use consumer 360 cameras with Matterport's app, though accuracy is lower. In this case, the 3D-from-2D estimation primarily happens using deep learning.
You can learn more here: https://matterport.com/how-it-works https://matterport.com/cameras
Matterport is a YC company from way back in 2012.
It was not possible to work with robots in/around the reactor in the immediate aftermath of the accident -- the robots would fail due to exposure to the radiation. It's quite possible that technology still hasn't advanced far enough to allow for the in-depth exploration that would be required to achieve anything like the linked example.
I'd be curious to know if anyone knows more about recent attempts and the state of the art of hardening robots, drones, computers, etc. against radiation.
[1] https://www.google.com/maps/@51.4065351,30.0580859,2a,60y,35...
[2] https://www.google.com/maps/@51.3894109,30.0990984,3a,75y,16...
Combined with VR glasses it would be a great way to preview things like furniture/new kitchen layouts in somewhere like Ikea or paint colours in a hardware store.
Imagine if video games had textures this high-definition!! They'd look so insanely good. And it's not like our present-day technology/GPUs can't handle it. It's probably more that video game makers don't want to spend a huge amount of money on artists and graphics people to create ultra-high-definition textures...
Censorship of educational material is unnecessary.
Edit: it appears to blur the textures immediately above on the y axis. Perhaps the software isn't correctly interpolating those values even though it has the data. I hope this is the case rather than the censorship I posited.
This is really cool, and I hope more things become accessible in this fashion.
Worth the time too! I really wish Egypt were safer for single female travelers. Or just safer for travelers in general.