iPhone SE: The One-Eyed King?
blog.halide.cam
blog.halide.cam
I mean, you scroll past images on Instagram, look at your own photos on the phone you took them with, look at your images on your Instagram feed on other people's phones or on the Instagram web app, and yeah they look pretty good.
Get them on something bigger though? Look a little closer? Use decent resolution monitor? A reasonable sized print? They look bad. I'm not even talking about pixel peeping here, which is bullshit. I mean they look overprocessed. Like the machine took a course in photoshop on YouTube and didn't finish it.
The examples in the article show this, they're full of little mistakes that don't happen when you have proper hardware - larger aperture lenses on larger sensors. Proper graduated neutral density filters to prevent halos. Sensors with large enough area/photosites to give better dynamic range or better high ISO performance. Real camera movements to tilt/shift/rise/fall/swing.
I mean, most of this is boring technicality stuff that doesn't really matter in the grand scheme of "is this an interesting photo" type considerations. It's more a case of computational photography is currently trying to climb out of its uncanny valley. It'll get there eventually.
For now we're still at the point of "Eventually, anyone that values photos will carry a standalone camera." I say this as someone who shoots mostly with an iPhone, but still carries around a 4x5 camera when it matters.
Edit: to expand on this a bit I've just uploaded some images I shot with the 11 pro a couple of weeks after I bought it back in October: https://leejo.github.io/2020/04/28/off_season_ibiza/ # the caveat is that I was still figuring the phone/camera out but wanted to see "what it could do out of the box" - and yeah, the images look good on the screen with very minor lens corrections and levels in lightroom, but look overprocessed even with my attempts to pull that back: the sky in the photos looks added in, there are halos around parts of the images where HDR is trying and failing, the sharpening is too aggresive (real life doesn't have "sharp" edges), and so on. When you view these at larger sizes than seen in the blog post they look much worse.
Nitpick: smart phone cameras have very wide apertures (f̶2̶.̶2̶ f1.8 in the case of the iPhone SE).
Obviously, the format has implications for DoF, but those can be either positive or negative. When I shoot 4x5, I spend most of my time fiddling around with movements trying to get everything in focus :)
The iPhone's telephoto lens has a 6mm focal length, and so tends to produce an image with more in focus than a lens that's 25x longer.
(Why do phones use a 6mm lens and not a 150mm lens? Because they don't have 150mm to spare between the lens and the sensor.)
>(Why do phones use a 6mm lens and not a 150mm lens? Because they don't have 150mm to spare between the lens and the sensor.)
That is not true for today's lens formulas. You're probably thinking of old singlet designs from centuries back. For e.g. reverse-telephoto lens designs allows you to make lens much shorter than their focal length. Its all about getting the final magnification by positioning positive and negative lens elements, and ofcource other corrective lenses appropriately in the lens formula. This is why you can use "tele-converters" on lenses to increase their magnification (and thus their effective focal length)
The iPhone offers strong post processing tools for photos and video that make it easier and more accessible.
I’d love a smartphone with an Arri Prime lens equivalent, but it would never fit in my pocket
I maintain that the 6S remains all that the majority of users need. Anything added after that was just to sell phones. And I’m a big Apple fan.
https://www.macstories.net/stories/iphone-11-pro-in-rome/
I have the SE 2016 (same camera as the 6s) and improved low light photos is the main feature I'm looking forward to when I replace it.
As an aside, I’m a professional photographer and my greatest wish would be that people shop around for a photographer on a desktop or at least a tablet. Incredibly tiny effective image sizes can hide a lot.
Oversharpening is a curse in the industry to be sure, unfortunately to most people an oversharpened image looks "better".
It seems that the software is doing a negative film photographer's trick of "expose for the shadows and the highlights will take care of themself" but rather it's "expose for the shadows and the HDR will take care of the highlights" - ending up in this overprocessed looking fake sky effect.
It's like there can't be any ambiguity anymore in a photo due to the exposure, the shadows and the highlights can't clip, we have to see everything. That seems a big change in mindset to me.
A painting of a room with a window would typically show both the room and the scene from the window "perfectly exposed", like the iPhone is doing with your skies.
This looks very strange to someone used to images from more traditional cameras, and the artefacts like halos stand out.
Videos shot with iPhone SE 2 is indistinguishable with iPhone 11, which by itself was class leading. So, naturally people are going to take notice of better quality videos on these platforms.
This strategy is likely going to be successful in US, what I'm doubtful about is with > $550 price tag whether iPhone SE 2 would make it a viable choice in developing markets; even though TikTok, Instagram are quite big there.
I wonder if in a few years we’ll look back at the photos from this time and think they aged poorly.
People see phone photos all the time so they’re used to it and normally fine with it, but given an opportunity, they will notice and appreciate quality photos.
A film is continuous right, so no amount of digital encoding would truly encode a strip of film. Of course there is a point after which it doesn't matter, but I am more interested in the technical look and feel of film vs. digital. A few years ago I looked at a film enlargement to A4 in a scrapbook and I have to say it had a different feeling about it. There were also funny artifacts of the kind that make superstitious people believe in invisible spheres that ehm are not invisible on film...?
If you contrast this with a CD recording, the bit rate is limited even if it's an audio CD due to the way they were recorded. Vinyl is supposed to be limited to 48 bits, but perhaps you can engrave in an analog way?
I shoot wetplate collodion sometimes and that has an effective ISO of under 2 and the detail is astounding - especially for a process that’s 150 years old.
Essentially, a film grain or a cell on a CCD sensor is like a “bin” that collects and counts photons. As you make the area of the bins smaller, there are fewer photons collected in a given image, and statistical fluctuations from sampling become more relevant. You get more “noise” in the final image.
I understand that you are saying that you see the effects even if you are not a the "molecule" level as you say, but I would think that the hard theoretic limit of photons should be at a finer granularity than high end digital cameras.
Chemical film creates distortions of its own. Colour film often pushes the reds to make skin tones, lipstick, and sunsets warmer. You can choose how much grain you want and B&W is often shot on fast high-grain film to give it a gritty textured look. Landscapes need slow micro-grain film to look as lush and detailed as possible.
And so on. The point is chemical film isn't any more real than a digital CCD.
Digital consumer displays all have colour distortions and dynamic range limitations, and so does chemical processing. Even if you apply no deliberate processing to an image, by the time it ends up on paper or a web page it usually looks quite different to the scene you'd see with your eyes.
So yes - the "feel" is different. And that's a creative choice - or it can be, for the professionals. Polaroids look very different to medium format.
Amateur phonecam users get one-size-fits-all enhancement whether they want it or not, in addition to some basic editing options. If they didn't their lifestyle shots on IG would all look lacklustre, and they wouldn't be happy about that.
That said medium format film and larger would still be hard to beat.
As far as tonality, a modern sensor should also have greater dynamic range than almost all film. They do behave differently though - highlights are harder to overexposed on film but dark areas are easier to underexpose, compared to digital.
In a way the iPhone and recent HDR techniques on smartphones improve on this as it's now quite unusual for a phone to overexpose highlights. The tone mapping could be improved to lessen that 'fake HDR' effect you can see in your examples, but that doesn't seem like it would be too difficult.
Although this is really quite recent. It used to almost be a hallmark of my iPhone that, unless I took care, things like clouds would be blown out. I was somewhat prepared for this as I mostly shot slides pre-digital for a long time after I didn't have easy access to a good darkroom any longer. And slides don't handle over-exposure well at all.
Then I read your description and if you hadn't mentioned the skies look added in I wouldn't think twice about it – now I can't stop seeing it. It really does touch on this feeling I've had towards my own photos for some time, thinking something is off but I don't have the expertise to understand what. I think you may have just nailed it for me – thanks!
But for anyone who is used to dealing with proper gear (cameras & lenses) and having the freedom to make very subjective artistic choices for things like white balance, local contrast, tone mapping, noise reduction, etc. what a phone does is always a compromise. And also it's a 1 size fits all solution optimized for mass appeal, which usually means "oooooh blue sky, pretty saturated colors, super sharp/contrasty photos", which as any postprocessing enthusiast knows are all variations of compressing dynamic range (i.e. super lossy steps).
I fall in the last category but I do appreciate the best effort my cheap Nokia 7 Plus camera app makes. I occasionally use open camera to get raw dngs for editing in Darktable but they actually do a decent job with the jpgs given the noisy original. My shiny new Fuji X-T30 produces much nicer raw files with tons of dynamic range and detail that simply is not there on a mobile phone. All of the AI stuff that happens in a phone you can also do with a decent camera but it requires lots of specialized tools and tweaking (e.g. hugin for hdr stuff).
But the best camera is the one you have with you and for most of us that's usually a smart phone.
I'd say it's even worse with video. My phone can make 4K videos, but watching them on a 4K TV is painful. They'd probably look better if you would downscale them to 1080p and then re-upscale them to 4K. They'll be a bit more blurry, yes, but they won't have this artificial flat look everywhere.
Memorizing high-frequency patterns and then reproducing them is one of the very few tasks that AI is actually good at. As such, one can use the raw HDR exposure data from a phone and the noisy raw image data from the sensor and produce naturally-looking high-res images from it. The way that it works is that the AI has memorized the small-scale details from millions of good photos taken with large lenses and proper equipment, and that way it can replace the noisy phone sensor data with its noise-free counterpart.
However, such an AI currently needs 10GB of GPU RAM and it runs for 2 seconds on my 1080 TI for a 4K image. So we'll need another 10x in mobile GPU performance before it becomes feasible to integrate such technology into camera apps. And then of course another 20x for live video processing.
Which process is this? Got a github link? Are you talking about AI upressing? I haven't found it improves noise
But no, this is not AI upscaling.
Instead, it is representing the input image in a feature space trained to store natural images and then reconstructs the output from that intermediary representation. If chosen well, the intermediary will store details relevant for high quality images, but discard those specific to low quality images, like noise.
It's called a convolutional autoencoder with bottleneck.
But I believe for most users, it needs to be close to instant on the device. Nobody wants to wait 5 seconds to see if their selfie turned out OK.
Also remember that the majority of academic work is done based on benchmarks that don't include inference time or hardware requirements. As these things start becoming useful without these restrictions industry will start tweaking the cost functions that are being minimised to make it useful in the real world too.
I agree some HDR skies in your shots do look weird, but frankly that's probably just HDR. How do you find the phone's photos when you switch off the effects you don't want?
Most people do none of these things though. Or do them so rarely that it’s all but pointless.
So I don't have an iPhone, but I do currently have in my home office two pictures taken with my OnePlus 5T, both printed on A3 size paper and framed, hanging on my walls. They look absolutely perfectly sharp and I'm constantly impressed that something so good came out of a smartphone.
Here's one of the pictures itself: https://drive.google.com/open?id=1iVenWHP4TesmhTWAY2qMDQs21u...
Here's how it looks printed: https://drive.google.com/open?id=1h6P5ZbNjQ5FD9nkzdB_TnfsA4l...
Picking a different frame doesn't impact visual quality on a mobile screen, but it was quite a noticeable IQ drop on a 4k/5k display.
Things might be different on newer iPhones and the latest iOS.
It does pull multiple full frames off the sensor in rapid exposure tho, and chooses whichever one it thinks best (blur, ML, whatever) for the initial key photo.
Too bad windows phone 10 was such a slow and buggy mess, and microsoft had by that point pretty effectively managed to kill the app ecosystem by rebooting it three times.
That's pretty much the age we live in, the best Youtube videos, for example, have extremely bad videography and no audio processing from a professional PoV, but they get millions of views because they're funny to most people.
I mean, should I even try to mention the POTUS? (commence the downvotes heh)
I have no idea why people's standards have regressed, but they did.
If you're dealing with HDR artifacts, it sounds like you aren't shooting RAW. Shoot RAW, and you can process it however you want.
AFAIA the default camera app doesn't allow you to shoot in RAW, it doesn't even give you the fundamental manual expsure controls, and that's part of my point - the defaults are designed to make it easy and make the photos look good on the phone, which is what 99% of users want.
I'm absolutely fine with that, BTW, but it's rather frustrating that the out of the box camera app doesn't include the ability to control the three fundamental exposure factors. Not even hidden behind an "advanced" setting or anything.
I know Apple like to push the whole "shot on an iPhone" thing, and they want to make sure the default app is giving the "best" quality. So maybe that's the reason they don't include them?
And to take your analogy further - I have a Polaroid 195, it has full manual controls. Of course, it was aimed at pro photographers who wanted those controls, and sold at a premium.
Most phone reviews these days focuses waaay to much on the camera, because the reviewers are often people who are also into photography or shooting videos.
For myself, I care solely on privacy and price, so I only have one option, if I need a new smartphone. I still think the iPhone SE need to come down in price, but it the only choice, there are no competitors
Also, the Apple Watch has dramatically cut down on the number of times I have to fish my phone out of my pocket; usage patterns shouldn’t be discounted.
If I had kids using my phone all the time or was constantly juggling it I might feel differently, but I reject the notion that everyone should just put their phone in a case and that be considered the norm.
I personally never used a case, ever on any iPhone, and never broken any.
Imho this is due to the fact that they don't have much to improve on. This is why we get 4k+ screens / 120hz screens on mobiles, 108mpx sensors are already rolling out already, &c.
It's a dick size contest, it doesn't make sense and no one actually need these things but it's the only way to make people buy the next iteration.
Would I like my phone camera to be good enough to take pictures I can blow up and put on the wall? Yes, and I'm willing to pay a little bit for that.
OTOH most other features? Nah, they were settled some time ago. So long as there is enough processing power (there is) and storage (there is this too), the screen is shiny enough (last few handset gens from most vendors have been), connectivity is good enough (we're how many years into 4G?) then really the camera is the only feature I'm interested in seeing improve. Android or iPhone. Maybe the battery life too.
However, the difference between the cheap and high end cameras is fairly big. And for people who use instagram a lot, or want to take good photos of their kids (I'm in the latter group), the camera matters a lot. In fact, we're getting to the point where high end cellphone cameras are rivaling amateur DSLR cameras. No, we're not there yet, but as Annie Leibovitz says, the best camera is the one that you have on you.
For you yes. It's perfectly fine to not care about the camera but
> I don’t get it, it’s a phone, with a camera. The camera just needs to be good enough, and for most people it’s been good enough for years.
Can you see how some people really do care about the camera on their phone? I personally don't make my phone buying decisions based on the camera either but I heard a parent make a comment a while back when discussing if they wished the phone had a better battery or better camera and they said camera, easy. When pressed they said something to the effect of "In 5 years I'm not going to wish that I got another hour of battery life 5 years ago but I am going wish my pictures from 5 years ago were better".
Yes I know that "if you really care about photos you should get a real camera" but I think we can all agree that the best camera is the one you have with you and personally I'm not interested enough to carry a big DSLR with me. But that's just me.
Bokeh blur looks more like a lot of circles.
If you compare the iPhone 11 blur with the SE blur it looks like the SE is using bokeh blur which looks much more natural.
Depth of field blur is a very organic effect and in many cases part of the signature look of lens designs. It is not just one, parameterless filter one can apply to an image.
This is one of my main problem with those big-time YouTubers. Since the portrait mode on the iPhone come out, all other manufacturers followed and all these reviewers made this into "Who would extract the head of a person and blur the background" contests and they kept praising the phone that would do the sharpest extraction.
As if those people never saw an actual DoF blur? Then some manufacturers start adding random bokeh flares...
It's one of those things that keep my faith in Apple, they actually have people who know a thing or two and don't jump on the next race of megapixels/bezel to body ratio/ISO or whatever next fad race is.
This "who would do the sharpest edges around the object on portrait mode" contest annoyed me so much that I quit watching gadget reviewers. Next time I watched reviewer videos they all were talking about "Which company does the best color science" and quit again.
You can apply the same thing to algorithms. Like many lenses though, so far they all have really bad bokeh.
You are quite right that the optical effects are far more complex than a single gaussian blur applied on a background mask. They are also much more complex than the modeling currently being done with limited depth information, or even worse, faked depth information.
Both the 11 and SE were blurred by the same code. It's possible that since the SE's data is worse, making it less exaggerated.
By the way, I decided to also quick summarize the usual HN threads that have the trigger word iPhone in it:
- No headphone jack
--- Actually this is good because ecosystem built for it
----- Don't think ecosystem is good. Audio drops out
------- Doesn't happen to me. Maybe bad device.
----- Don't want to be locked in. Want to use own device.
------- That's not Apple philosophy. Don't know why surprised.
--------- I have right to my device
----------- cf. Right to Repair laws
------- Can use own device with dongle.
--------- Don't want dongle. Have to get dongle for everything. Annoying.
----------- Only need one dongle.
------------- If only audio, but now can't charge.
----------- Use dongle purse.
--- Apple quality have drop continuous. Last good Macbook was 2012.
----- Yes. Keyboard is useless now. Have fail. Recalled.
------- I have no problem with keyboard.
--------- Lucky.
------- Also touchpad have fail. Think because Foxconn.
------- Yes. Butterfly? More like butterfly effect. Press key, hurricane form on screen.
----- Yes. Yes. All Tim Cook. Bean Counter.
----- Yes. Many root security violation these days.
------- All programmers who make security violate must be fired.
--------- Need union so not fired if manager make security violation.
----------- Don't understand why no union.
------------- Because Apple and Google have collude to not poach. See case.
------- Yes. Security violation is evidence of lack of certification in industry.
--------- Also UIKit no longer correctly propagate event.
--- Phone too big anyway. No one make any small phone anymore.
----- See here, small phone.
------- Too old. Want new small phone. Had iPhone 8. Pinnacle of small beauty.
------- That's Android. No support more than 2 months.
--------- Actually, support 4 months.
----------- Doesn't matter. iPhone support 24 centuries and still going. Queen have original.
--------- Yes, and battery on Android small.
--- Will buy this phone anyway. Support small phone.
----- No. This phone is also big. No one care about small hand.
------- Realistically, phone with no SSH shell dumb. I use N900 on Maemo.
--- Who care? This press release. Just advertisement.
----- Can dang remove clickbait. What is one-eye anyway? Meaningless. Phone no have eye.
--- Also, phone not available in Bielefeld.
--- Phone only have 128 GB? Not enough. Need 129 GB.
----- 64 GB enough for everyone.
------- "640 KB enough for everyone" - Bill Fence, 1923
Strephon’s kiss was lost in jest, Robin’s lost in play, But the kiss in Colin’s eyes Haunts me night and day.</div>
The proposed method is not applicable to the HN Comment Formatting Problem.
>> - That's Android. No support more than 2 months.
> - Actually, support 4 months.
>> - Who care? This press release. Just advertisement.
>- Can dang remove clickbait. What is one-eye anyway? Meaningless. Phone no have eye.
It is actually a reasonable summary of many corresponding entries, and also funny.
Unfortunately it seems that this characterization is accurate. Read the article folks, its actually a pretty interesting read about the way the camera works on the new iPhone.
[looks a bit further down at the lengthy headphone jack comment thread]
Maybe!
I guess, it feels good to be acknowledged that you are correct and lead many others to the correct path.
-- sent from my iMac in Bielefeld
https://en.wikipedia.org/wiki/Bielefeld_Conspiracy
Only knew about this proof for Wyoming:
I'm reading this, and nodding, and am amazed at how well it captures what many discussions on HN about iPhones are like.
> Too old. Want new small phone. Had iPhone 8. Pinnacle of small beauty.
needs to read "old iPhone SE" or even better, "iPhone 4S".
> --- Phone too big anyway. No one make any small phone anymore.
I actually support this one and hope people who decide on this stuff read HN. We've got to fight for this.
- Amazon
- Real estate market and rents
- Walkable / bikable cities
- Broken tech hiring processes
- google ruined the hiring process
-- I agree. Leetcode questions are shit metric.
--- I haven't used linked list anywhere in my entire career
---- leetcode make sense, lot of applicants less time decent filter
----- everyone at google is a smug academic person that's why their support is terrible
------ Google cloud support is one of the worst I have used
------- you are wrong. I have had exact opposite experience
------- AWS is really great. M$ azure is killing it in enterprise. Google will shut down their cloud services. Haha
- artificially created supply shortage. HR dumb non engineering manager dumb
-- takeouts are great. Twilio. Airbnb. Good
--- takeouts cheating, employee not getting compensation. Time lost.
- CS degree very important. Big O notation, type theory, etc very useful in engineering. Bootcamp bad sucks.
-- CS degree with student loan you will never be able to pay
--- insert math you can.
---- I don't think that's true. No one asked me for my degree after my second job.
- unions needed in tech. Worker oppressed.
Ok that's the best I got.
The iPhone XR technique described in the link does that too. And it'll usually be better (than the monocular thing).
I stopped following iPhone models a while ago and have no idea about the differences between 11, XR, and XS.
I need a simple phone with a good camera and swapping SE1 for SE2 does not sound like a good option.
This is the first time I've skipped an iPhone since the 5, because I regretted upgrading to the XS from the X.
You could just wait a few months and get the next one that's supposedly coming out with LIDAR or whatever.
Every current production iPhone has a good camera.
The rear-facing cameras (which you use for taking pictures) are within spitting distance of perfect, barring any revolutions in camera physics. The front-facing cameras are inferior but they get the job done and are very respectable.
If you want a noticeably better camera, it’s simply not available in this form factor. You can play with gimmicks like the 108MP Xiaomi Mi Note, but once you zoom in, you can see the dirty secret that there is heavy, heavy processing that makes the resolution possible at all, and from an image quality standpoint, you’re not any better off.
I disagree. The pics looks good on a phone, but when you compare a large print vs a full frame camera, the difference is obvious.
Also, if you try to photograph the milky way with your iPhone, it's limitations are obvious (even on a phone screen).
I’m talking about “perfect” relative to what is physically possible within a mobile phone form factor, under the assumption that we are using traditional camera technology—using a lens to project a two-dimensional image onto a sensor, which records the image. From quantum physics we know the resolution is limited by diffraction through the aperture, so barring radical new materials, this won’t change much. Also from quantum mechanics we know that the noise floor will never drop below the shot noise of the actual photons hitting the sensor.
If you want a better camera, it’s easy to just get a bigger one. However, camera technology has plateaued, and we no longer see radical improvements in image quality just by upgrading our cameras to newer models. (We still see incremental improvements, like the appearance of mirrorless cameras, but there’s only so many incremental improvements you can make before you run out of physics, and need to change your assumptions.)
As other commenters have mentioned, the cameras seem to be mostly the same across the available iPhones.
If you're looking for the absolute cheapest phone, the SE or XR would do.
The 11 would be good if you find yourself taking a lot of wide-angle shots. (For example, it's better for travel landscape.)
If you find that you zoom in often, the XS (mainly available from resellers or preowned) might be useful. Personally, I don't think it's that useful for day-to-day phototaking.
Like so many things in art, these are all subjective judgements and a matter of taste. If you want a more objective reason, crisp-subject-blurred background is associated with high quality because it's what professional portrait photographs often look like [2]
It's not the be all and end all of photography, of course - few people would want their selfie with the Eiffel tower to blur out the Eiffel tower!
[1] https://commons.wikimedia.org/wiki/File:Aperture_and_bokeh.j...
I can see why you might feel cocked if you keep changing what you're talking about. :P
> This is similar to how augmented reality apps sense your location in the world. This isn’t a great solution for photographers, because it’s a hassle to ask someone to wave their phone in the air for several seconds before snapping a photo.
This is interesting because with my shakey-ass hands, that's essentially what I'm doing unintentionally every time I try to take a nice picture.
I'm pretty ignorant about how cameras work in general. Bit embarrassed to admit that I didn't realize stuff like ML was used to guess depth and know how to add background blur.
Also, where in the world is an iPhone SE ($399 USD) cheaper than a OnePlus 8 ($699 USD)?
It starts at exactly the same price in India (about 41k rupees - 590 dollars). Shocking isn't it?
Of course the actual battery life would be much better then just the SOT. But still it gives an indication of how quickly you are going to drain it with your usage. For me it's unlikely to last more then 6 hours. Which is way worse then any phone I have used in the last 5 years.
And regarding iOS, that's exactly the point I was making in my first comment. Despite the ridiculous price in some countries people will still buy it because it is the cheapest iPhone.
Single core. For most tasks I think that’s the better measure, anyways.
> For me it's unlikely to last more then 6 hours.
I don’t know what you’d have to be doing to make it do that; maybe keep the screen at full brightness with GPS on?
The only pro of the iPhone SE is that it is the cheapest iPhone. If it was an Android phone (even with the processor) nobody would pay more then 200 dollars for it.
First, phone cameras all have a fixed aperture. If you set the aperture wide enough to get bokeh in a typical portrait shot, then the depth of field would be too narrow to be practical for general photography.
Second, the depth of field depends not only on the f-stop but also on the focal length (or, to put it another way, it depends on the absolute diameter of the aperture). Given the focal length of a typical phone camera, you'd need a lens with a very wide aperture to get significant background blur for subjects at portrait distance. Wider apertures complicate the complexity and expense of lens manufacture.
It is interesting to speculate on the use of very wide aperture lenses on future phone cameras, though. If such lenses could be made cheaply, one can imagine that the shallow DOF could be overcome via some form of automated focus stacking.
Also, you probably want the depth of focus to be large for general purpose photography. And you don't have a variable aperture in that phone (I guess).
Even phones like the Pixel 3A which have a single lens use the "dual-pixel" tech to get better depth info.
I assumed that this was done as expected, via the lens. But certain scenes would have this "effect" applied wrong; things that should have been out of focus in the background were in focus, while simultaneously things at the same distance were blurred elsewhere, and so on.
I quickly became convinced it was a software effect, and the algorithm was simply guessing the depth wrong. While it looked great most of the time, it only took a few of these oddball Escher-esque photos to put me off it for good (since you generally only notice it afterwards, when it's too late to retake).
EDIT: Actually, having now gone through this article, it has some really good examples of how this can go wrong (e.g. dog with "crown" instead of background tree), and how odd it can feel.
In all seriousness though, you can do a to imitate two cameras with one, but this is designed to be a differentiating feature, the iPhone SE is designed to have a worse camera. Why would you spend time focusing on features exclusive to the camera that you've already decided shouldn't be that good.
Maybe they got that far, and decided the results weren't as good as a neural network.
Let's forget about the limitations of small sensors and tiny optics for a bit. It's a phone and not a DSLR or a medium format camera with glass that costs more than your car. It can only do so much..
When I shoot I aim for data capture and not how the image looks as shot. How it looks comes later. Which, in overly simplified terms, means: don't blow out the highlights ever and try to keep the noise level in the shadows as low as possible. Or in other words: try to get as much as possible within the dynamic range of the sensor at the lowest possible sensitivity (amplification?) setting of the sensor. (I'm not fond of large grain - artificial or otherwise).
The post processing is essentially about taking more data that your output medium can reasonably render and then offset, squeeze and stretch parts of the dynamic range until you get the tonality you want from the data you have.
Even the iPhone 6 did an amazing job at automating this. But I can't help but feel that with each generation, iPhones get a little bit worse. It tries to do more, which means that when it gets things wrong, the results can get really horrible. And I'm not fond of images that have had heavy alterations of pixels.
Sure, most people aren't going to see this when the image is rendered on a surface that isn't that much bigger than a baseball card. And sure, for most pictures it probably isn't going to be as noticable for the 2 seconds they spend looking at it.
And as someone else pointed out, if you are going to fake focus blur, you're going to have to do a hell of a lot more complex stuff than just smearing pixels with gaussian blur or any other blurring method that doesn't model how lenses actually work.
If you want a really stark example, take a 85mm Petzval lens, or some other "bokeh monster", shoot it wide open with a foreground subject that is 2m away against a background that is 4-5 meters away that contains lots of small highlights. Then repeat the same with various iPhones.
No the iPhone doesn't have a Petzval lens or any other (relatively) large lens. So why try to fake that you do? If you want the visual effects of large glass then shoot with large glass.
As a hobbyist photographer I find it easier when a camera doesn't try to be clever. When it just does what it does. To me a mobile phone camera is more of a "documentation camera" - it should try to capture what you are interested in. It doesn't always have to be pretty. It just needs to be reasonably accurate. Subtly applied HDR tricks are okay since it helps you capture what you are looking at, but when you start to alter pixels, it becomes less useful as a tool.
Apple is trying to carve a chunk out of the market of people who would have bought a real 35mm full-frame system camera - if a phone can "look like it" for the photos of the latest vacation I send to Grandma or post on Instagram, why invest the thousands of euros that a good kit costs?
Most people aren't gonna shoot pictures at night/lowlight scenarios or with extreme zoom... I do though, so I chonked out some money and got a Sony A7S2. Now, if only Sony's software quality was better... sigh.
I was just venting my frustration.
The reasoning for including the picture is in the actual _text_ of the article. I do not wish to antagonize people who have trouble reading, but I also think they shouldn't be surprised when they miss out on material information.
They're fine.
If you really want to use headphones you can use a pigtail on the Lightening connector or plug them into a bluetooth adapter.
EDIT: Fine, there are people who still want headphone jacks. I’m not the one who decided to remove them and I’m glad they did, but I can’t give them back to you.
How fast will this wear out the Lightning socket?
Since Apple put the springs in the socket and not the plug (like USB-C) when that socket wears out the phone is a right off.
Well at least you understood the point I was trying to convey.
I'm sure you don't need a recap of the pigtail problems, but for the record, (1) they break (2) they get lost (3) they're not around when you need them (4) they risk breaking the usb/lightning port when in pocket, falling asleep on your phone, dropping the phone, etc. (5) they're expensive (6) they disable charging, docking, external displays, usb gamepad use etc (7) cognitive load to manage/carry around yet another accessory
It's a fact that people are, what's there to "believe"? And "absolutely obsolete" also doesn't say anything. Come to think of it, I don't drop things, and I don't get them wet, so your concerns are absolutely obsolete for me: having the sufficient motor skills I don't need to waste additional energy and pollute the world some more, both physically and the radio spectrum, just for a tiny bit of convenience.
How is there a parallel to the headphone jack?
Flash drives were first released in 2000.
So... were “better alternatives” available? Yes. Were they incorporated onto the machine? No.
The idea was that almost all output would occur through the network, and that was a fairly prescient idea. If you wanted writable media, you had to add it externally — via a USB 1.1 connection, if memory serves (though maybe the machine also had a FireWire port, I can’t quite remember).
The point was that the floppy drive wasn’t removed because they replaced it with “better alternatives” on the machine, the point was that they thought that obsolete media had no place on modern almost-turn-of-the-millennium platforms.
I’d argue that there’s a pretty good parallel here.
(This wouldn't have taken very long, however, unlike the headphone jack, which is likely to remain the superior audio connector for consumers longer than the iPhone remains a product.)
While I'm not an expert on cars, most cars that have keyless entry that I've came across DO come with physical key, either separately, hidden inside the key fob, or the whole key fob works as a physical key as well. The only exception I know of is Tesla, but even they give you 2 keycards and you can purchase more. The reason is basically the same the reason I want headphone jacks back - fobs/Bluetooth can run out of battery, they are expansive to replace so you can't have multiple of them lying around.
While I do use the wireless option most of the time. I want the wired option as a backup.
Additionally, wired better functionality than the wireless option in this case - FM radio (not relevant for iPhones, but it does for Android), better audio quality, less battery consumption, ability to charge the phone while in use - features I personally am not very attached to but can see why they might be important for other people.
I suspect Apple sometimes recognizes when they make a wrong turn. They'll never put the headphone jack back in the phone, or remove the touchbar from the laptop, because they would lose face if they did so. But they'll avoid compounding mistakes; as such the headphone jack remains on the laptop.
I've had issues with the USB-C to 3.5mm dongle, including a period of time in which it was completely non-functional. But then a week ago I noticed out of the corner of my eye that my iPad (the new Pro 11) was rebooting itself. And now the dongle works perfectly again.
Give it a shot - if it starts acting goofy again, reboot your iPad and see if that "fixes" it. I'm going to pay attention to it for a while and file a bug report if it looks to be correlated.
For listening to music this is great. A lot of very good headphones to choose from and very good audio quality.
But when you want to include a microphone, volume control and other features it becomes a problem. Hacks with different jack types were introduced but they are all hacks.
So I understand why Bluetooth is better for different types of communication.
What a lot of people don't understand is why Apple removed the jack while Bluetooth was already there. Apple did not introduce something better but removed a feature.
Some brands are listening to customers. They started including the jack again.
Having a jack and Bluetooth is great because you can choose what to use: great sound and a broad choice of good headphones or Bluetooth headphones with a lot of integrated features.
Example?
The problem isn't that we think you should put the jack back in. The problem is that you're non-empathetic and believe everybody should have the the same opinion that you do.
Those of us who cherish our headphone jacks still desperately want them back, there's just no great avenue to express our rage.
I want my headphone jack.
I have $1K+ headphones that are effectively collecting dust because I can't plug them into my phone.
More seriously, why don't you get a better phone? (Or carry around an audio player?)
The portrait mode is likely to be implemented with monocular depth estimation using deep learning.
Also in the article "We’re happy that this depth data — both the human matte and the newfangled machine-learned depth map — was exposed to us developers, though."