Liero can be played in browser now, for those who remember
webliero.com
webliero.com
Edit: link: https://noitagame.com/
I recommend playing Soldat's Capture The Flag mode with around 5 player a side. Some of the most enjoyable gaming moments. Such a great game. And free! (though later in life I registered to give back to the dev)
I haven't yet had a chance to play the recently released Soldat 2 demo yet! :)
Btw, we thought and discussed about adding mouse aim to OpenLieroX, and we even had a prototype. But the community outraged about it and that was basically a complete new game, so they don't wanted to allow that you could network together with mouse aim and without because of unfair advantages. In the end we gave up and just did not implement mouse aim.
I'm also impressed how well this ran on my budget phone. I can't play but spectating was butter smooth.
I remember that you were reverse engineering Liero as Joosa lost the source code. Also there were some other attempts to recreate the feel of Liero with projects like Wurmz etc. I kind of stopped playing Liero back then but from what I remember 'physics' in those clones was always missing something. So TIL that there is Liero 1.36 and I wonder if it can brings those old memories ;-)
That said, if anyone is interested in tweaking WebLiero mods and is not afraid to get their hands dirty, I wrote a (very rudimentary) program to convert .wlsprt to a folder of indexed-color PNG files and vice-versa[1]. You'll probably also want a copy of the "official" mods to use as a reference[2].
At the risk of counting chickens before they hatch, I am actually in the process of writing a mod editor in the spirit of LieroKit/LieroM8 that would smooth some of the rough edges of modding this game. I'm calling it WebLieroKit, unfortunately due to the timing of this post making the front page I cannot provide a working demo but I felt it was worth mentioning while there are eyeballs around.
[1] https://phazon.xyz/files/liero/wltools.tar.gz [2] https://phazon.xyz/files/liero/mods.tar.gz
I think it's funny, that for 5 guys with beefed up computers and Steam-accounts, nothing beats WebLiero.
The combination of nearly 100% destructible environments, ninja rope and weapons that actually works differently is just such a wonderful combination.
Oh someone dug a hole and is shooting player-controlled missiles from it? Well then we know the user wont be moving, so lets use a laser to destroy the environment next to him from a whole screen away. BAM!
I can't understate just how destructible environments is a underutilized game changer.
This is the only game we found that was actually fun and I wouldn't change a thing.
Thank you Mario C!
I feel a bit sad that I rarely have time to work on it anymore. It has evolved into kind of an infinite project. After the merge of the technical very nice Gusanos engine (another open-source Liero clone, heavily scripted by Lua, with lots of advanced graphics effects) into OpenLieroX, it has a lot of nice features now, but the code is somewhat bloated (although this merge has progressed really far, and was done on a very low level). E.g. I would like to get rid of most of the old stuff totally and move the whole logic over to Lua. The network engine is another part which probably needs a better more modern reimplementation. The rendering also could probably be improved a lot. It's all software pixels, via SDL, with lots of graphics effects, and that's slow.
OpenLieroX homepage: http://www.openlierox.net/ Code: http://github.com/albertz/openlierox/
Official and Open Liero: http://www.liero.be/
Pretty interesting stuff!
https://community.haxe.org/t/webliero-a-game-made-with-haxe/...
My problem with all of the remakes back then was that none were very faithful to the physics/handling of the original Liero. This was at the time an acknowledged problem, that the excellent Liero physics were hard to replicate.
Has this changed? How closely does this mirror the original Liero in terms of physics? (I'm not at a device where I can fairly test it myself.)
It is worth mentioning that officially Liero has been recreated and is an open source project. So the details of the physics engine are now public. The code for v1.36 is a modern rewrite of v1.33, of which the source code has been lost. See https://liero.be/ for more history.
I also recall that OpenLiero was doing a "whitebox" implementation of the physics (much like OpenRCT). That project should be pretty close if you're looking for something run on your desktop.
This page is 1000% spot-on. My muscle memory even kicked back in, after more than a decade.
Not sure if the game should be playable in these conditions, but it does seem to aggressively give up hope when joining a room.
I recommend setting loading time to zero in the room settings for maximum fun/chaos.
https://www.reddit.com/r/linux/comments/3u9hna/how_to_get_li...
EDIT: Ok, this worked a few years ago, it's not working for me today on 18.04.
https://community.haxe.org/t/webliero-a-game-made-with-haxe/...
An similar open source native application for Linux/FreeBSD/iOS/Mac/Windows.
I used to play multiplayer with my little brother. If he wasn’t around, I’d just mess around with all the weapons and create apocalyptic hellscapes caked in worm guts.
A good chunk of my childhood was spent with downloadable split-screen PC games like Liero, Destruction 2, and Paintball Party. I owe a lot of memorable hours to those devs.
Does not work on Firefox@FreeBSD :(
=========================================================
Unsupported Browser
Sorry!
Your browser doesn't yet implement some features which are required for the game to work.
The missing features are: datachannel, peerconnection
=========================================================
But, in case your WebRTC is disabled because of the local ip leaking thing, I'll have you know that both chrome and firefox have changed that and no longer leak local ips, instead mDNS is being used now.
If you are interested you can read about it here:
https://bloggeek.me/psa-mdns-and-local-ice-candidates-are-co...
however, the keyboard layout is something that could be made better, as in the last 15 years I got so much used to move with wasd and this feels completely unnatural.
One of my first website was about liero!