I really hope something like TF2 resurfaces in some form again. I never liked the feel of Fortnite.
I really hope something like TF2 resurfaces in some form again. I never liked the feel of Fortnite.
Valorant, a beta game from Riot, is then a blend of overwatch + csgo, making it closer to tf2 6s.
Finally, I like all the different modded servers out there and the ability to play casually when I want to just mess around.
I would disagree that these are 1:1 (they share some abilities at best) but would agree that elements of TF2 and their character abilities are indeed nearly 100% spread out across different characters in Overwatch.
E.g. Medic's uber = Ana's nano, engineer's teleporter = sym teleporter, engineer's turret = Torb's turret
The game mechanics seem largely the same with respect to a lot of the characters, but then they added in one-directional shields and turned it into team strategy game with much less room for individual skill -- again with no real ability to just run your own server and mandate a different playstyle.
There's plenty of room for individual skill, which goes beyond hitting Q. One-directional shields only reveal that teamplay is necessary, by themselves they don't add the necessity of teamplay. A poorly coordinated team doesn't do a good job. Even if both teams didn't use shield tank heroes, you'd still need just as much coordination.