Show HN: Desed – Debugger for Sed
github.com
github.com
I’d be glad for any comments regarding code quality or the debugger itself.
Does the interface resemble that of other GNU tools like bash and make? I've always wondered about these projects. Everyone says that bash and make are hard to debug, but I've never heard of anyone using them. It seems to be more common to use batch mode tracing rather than debugging.
What did you use for the TUI? e.g. Curses?
http://bashdb.sourceforge.net/
I've considered using curses, but tui-rs seemed that it will be easier to handle. I can certainly recommend it for making tui applications.
I didn't actually use any documentation at all, it wasn't in the man page and I didn't feel like hunting for it, as it was pretty easy to understand just by looking at the output.
Sed debug works by running the code specified just as normal, but it annotates what it does to stdout. So it might look like this: https://gist.github.com/SoptikHa2/a50e90bd1b34c7238944c20d1a...
Sed actually has pretty well-designed interface IMO, it's pretty minimal and has no nasty surprises.
Edit: Here[3] is something I've written about it.
[1]: https://github.com/fdehau/tui-rs [2]: https://github.com/crossterm-rs/crossterm [3]: https://soptik.tech/articles/building-desed-the-sed-debugger...
Is that why you thought it would be easier? You just update the entire page on every action, and it takes care of the details of coming up with the minimal terminal codes?
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This is only tangentially related, but for those interested in programming in obscure languages, I recently discovered ble.sh which is a 30K+ line TUI for bash written in pure bash! It does basically what the fish shell does, so it has a terminal rendering library, utf-8 decoder, terminal decoder, bash parser with an AST, etc. all in bash.
https://github.com/akinomyoga/ble.sh
Some details from the author on this wiki page:
https://github.com/oilshell/oil/wiki/How-Interactive-Shells-...
Other big shell programs:
https://github.com/oilshell/oil/wiki/The-Biggest-Shell-Progr...
Latest Oil release makes progress on running these:
Another reason, albeit really small, was that tui-rs was written specifically for rust, and curses framework I looked into were essentially just C bindings, making it a bit weird to use. To be fair, this disadvantage is by far outweighed by the fact that curses is far more popular than tui-rs, and there is so much more tutorials and documentation to be found about it.
But I wanted to focus on writing the debugger, so I went with what seemed to be more convenient option and paid the price of lower control and performance - for example I have troubles implementing syntax highlighting because tui-rs tries to be clever with mine ansi escape codes.
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Thanks for the links, especially the ble.sh looks amazing.
So I'm interested in what people are using now, and it seems like there are some nice new libraries.
There are Rust and C++ bindings, and it performs some truly ridiculous TUI tricks.
However sed is perfect if you have spare time and want to write basic programs in unnecessarily complex way for fun.
There are certain things that are difficult to do in sed, but are much easier to do in ed. Though ed doesn't have the branch command and labels, having essentially random access throughout the file makes up for it.
You mean like sed? Sed was written in the 70s and has been in mission critical stuff for decades on many platforms. What are you recommending that is more mature than that?
The things I'm recommending that are more mature are Go, Python, D, Rust, or any other language that is more verbose and maintainable than regular expressions. Anything with a full debugger, IDE support, and useful error messages is a better choice.