What was your experience with WebRTC?
I read some people tried to use it for multiplayer, but the performance suffered with more than 10 players.
I read some people tried to use it for multiplayer, but the performance suffered with more than 10 players.
You don't happen to have some ping comparisons betwen WebRTC and WebSockets?
I had the impression UDP would lower the average ping, because you wouldn't have to wait on lost packages like with TCP.