I have also found that I am able to stay engaged in other applications where I have a shorter feedback loop, to maintain momentum.
I have also found that I am able to stay engaged in other applications where I have a shorter feedback loop, to maintain momentum.
It was very challenging to build something that scaled to phones and tablets while having a magazine-type aesthetic (compartmentalized information on each discrete page).
In the end, I abandoned it, and decided to create mini-zines and post them to Instagram as slideshows. Zero interactivity, but they're orders of magnitude faster to make, layout is constrained to IG's 1:1 aspect ratio and and I already have the artboards as I used Sketch to build my static mockups.
I also tend to go to the path of least resistance and do things in batches and the simplest way possible but concentrate on the most important aspect of it, the content. In the end this is the winner solution for me, if I were to take the long road I would most likely stumble upon details that are not important. If they are important there's a possibility to fix one aspect or another.
And you're also right about IG, people actually saw it and it would come up if people searched the tags. As a passion project, that's 70% of what I wanted. That remaining 30% probably wouldn't have been worth the effort.