It's only available in the paid version, but slack's video conferencing works pretty well.
Annoyingly it's a bit too convenient, so going out of band is a pain.
Seems like they need to get their CPU use under control.
As a headset user myself, no one ever asks me to repeat myself, notices when I type, or hears anything not within an inch of my mouth. Plus, I've got a physical mute switch for instant, unambiguous mute, as-needed.
Oh, and yes,I "almost forgot" ! How to they even physically manage to get multiple seconds latency at times, when everyone in the call is in the same city, and where the worst connection on the call is at about 20Mbit? Are they just buffering for the heck of it, why not simply drop some frames if you get behind?