Improving Audio Quality in Duo with WaveNetEQ
ai.googleblog.com
ai.googleblog.com
More seriously I worry about cases where it hallucinates the wrong part of a word and changes the meaning of what I was trying to say. Although we kind of already live in this world with phone autocorrect and it's mostly fine. I'm weird though and disable autocorrect on my phone so that when I make a typo it's obviously a typo instead of just saying a plausible but wrong thing.
Xerox had this issue in 2013
https://www.theverge.com/2013/8/6/4594482/xerox-copiers-rand...
Ultimately it was way too much work and too high risk for customer facing content, so I would use it every now and then help me unblock my thinking for a particular topic, but I had to resort to typing for the real deal.
I bought a Nest Hub Max for kids and grandparentst for video calls using Duo with family, and for one on one calls it's great especially for kids who move around, but with quantine the whole world (my version!) has quickly moved on to group video calls which ppl can enter and leave as they please.
Consequently everyone has stopped using Duo as it doesn't support that, and turns out you need to be able to easily chat with your calling group, another thing duo doesn't support.
Zoom, WhatsApp, Facebook Messenger all work much better from a talking to a family group with varying tech know-how.
Zoom is a dedicated video but works much better than duo as you can make a link and drop it in a chat group for ppl to join. Duo has no such features!
So my fancy duo called machine is now just a photo display.
Duo has a ton of problems around establishing calls, and identity in general especially with multiple devices. It also has kind of a mystery meat UI with unlabeled buttons and undiscoverable interactions. And the artificial separation between text and video chat (Allo/Duo) never made sense in the first place, and continues to hamstring Duo even after Allo's death.
" 99% of Google Duo calls need to deal with packet losses, excessive jitter or network delays. Of those calls, 20% lose more than 3% of the total audio duration due to network issues, and 10% of calls lose more than 8%."
This sounds very puzzling. If those are packet loss numbers, those conditions shouldn't be able to carry normal TCP (eg HTTP/HTTPS) traffic properly. And these are the people ambitious enough to try Duo so probably 20% would be a lower bound for the unusably-bad-network user share.
Is there published research to correlate these numbers with?
Can there be other explanations? Eg people on mobile connections that just cut out for long periods of time in middle of calls?
For audio you need real-time synchronous data feed, and cannot wait for the error correction round trip to happen.
So the software should select appropriate delay for current network conditions and slowly change it if necessary.
I think it was adding an extra digit to the dialled number - I have forgotten the details as it was a long time ago
[1] and other non-interactive apps like social media
Back to voice, many voice codecs will do forward error correction, but if jitter affects multiple packets in the sequence similarly instead of being independent that might not be enough.
Does people really still use a Google-based communication program after all the ones Google has killed in the past? Is there an actual user base to reach using them?
Personally I’m avoiding them all and never investing in any of these again.
Also: We’re a few years down Duo still has fewer features than the other Google-owned IM-product it “replaced” ffs.
Rant over. (And yes, I’m still somewhat sore about that whole Gchat thing and how that went down.)
Yes.
I'm not sure if it's ease of use, or reliability, or one being associated with desktop and the other with mobile, but they call on Duo even if I say "Skype".
I use Google Fi for phone calls and it seems like it's fairly lossy, but they can take their improvements, such as this from Duo, and apply it using software to make it less noticeable to me, a user on a completely different product line.