Flat is broken [1], Flat 2.0 is much better [2].
[1] https://www.nngroup.com/articles/flat-ui-less-attention-caus...
Flat is broken [1], Flat 2.0 is much better [2].
[1] https://www.nngroup.com/articles/flat-ui-less-attention-caus...
It's probably better to specify what isn't interactive rather than specifying what is
Windows 1.0 doesn't have shades and shadows. It is "cleaner" in that sense than NeXTSTEP. But few will argue that it is more beautiful.
Here's Windows 1.0: https://en.wikipedia.org/wiki/Windows_1.0#/media/File:Window...
I like some shading and 3d-ness, but it can be taken too far.
The same could be said for architectural renderings showing a handful of visitors at a place designed to be crowded.
[1] https://www.ikea.com/us/en/images/products/pax-corner-wardro...
[2] https://www.closetsbydesign.com/wp-content/uploads/2019/02/C...
Ok. That explains it. So the new UI's (or UX's) are like closets waiting to be used. You just have to add a pipe (you need to figure out where because real programmers don't ...) and a closet seat lid and it's ready for use.
It will not end so soon. They just rediscovered windows 1.0 and there is a lobg way till 95.
> Windows 10 doesn't have shades and shadows. It is "cleaner" in that sense than NeXTSTEP. But few will argue that it is more beautiful.
I fixed it for you.
Why would there be a fundamental tradeoff between whatever "clean" means, and being confusing? Surely it's possible to build a UI that isn't confusing, but also has whatever positives a "clean UI" has?
I yearn for the menus of Windows 98 whenever I'm forced to use a new/updated ios app, and don't understand where to swipe to get it do to what I want.
Back then, software even came with manuals, and often a useful "help" menu right in the application. Now, when you google "how to x in app y", you end up on some spammy help-page that spends 5 paragraphs (with ads) to tell you to "pinch and then swipe" or whatever.
Do you have any contrary empirical evidence?