This prototype's main feature is that it uses real iOS Swift code as the "source of truth" for the editor. The current prototype linked mainly demonstrates a proof of concept that it is possible to dynamically generate any SwiftUI view at runtime and run it in a UIWindow. Eventually this will be integrated as part of a real iOS project's build system to automate a lot of the development process.
I also have a second project that is more improved and completes more of my vision. I'm slowly copying files over to the current Testflight prototype linked. The new one allows you to include @State vars and pass parameters to views.
I want to eventually have the app sync with a real GitHub project of an iOS app and be able to embed the editor into your build system so that you could have custom components in the editor.