I think blast radius is basically
bug size * mean time to recovery
Further I believe bug size is usually proportionate to change size, and MTTR is a function of how long it takes to get a change out into user’s hands
So if you release early, release often and keep an eye on your metrics, you stand a good chance of your blast radius being consistently low.
You won’t eliminate it, you’ll just be beating the team with rare and large releases that take an age to get through their release process.
Of course, if you can take your time and make small changes slowly, but release them quickly, you’re now doing even better, but there are few businesses where that’s economically viable: competitors will just get to product market fit quicker than you will.