Hi Paul,
I'm a big fan of your work democratizing holography, and I love the idea of a small-scale hologram printer.
If you need any assistance with a Unity, Three.js (WebGL), or Shadertoy rendering engine, let me know. I'm the software lead for Project North Star (Open Source AR Headset), and I've done miscellaneous other exotic display integrations and calibrations (ie shadertoys for the Looking Glass Display and a few CAVEs).
My absolute dream would be to print HOEs (but I'm unsure those are within the limitations of digital holography). I imagine holograms bent into a cylinder (that can be viewed from any direction), followed by shiny (metallic) objects and far-field subjects will look the most striking.
Will the printer be "full-color" too? Countering the chromatic distortion effects of the holographic film sounds like a fun challenge.