Why Amazon Isn’t Worried About Apple’s In-App Purchasing Rules
chuckdude.com
chuckdude.com
If everything you're consuming is through webkit, who cares if you're on Android or iOS? Might as well use the one with better Javascript performance anyway.
Apple will still be winning on games but Google is clearly trying to address that with the recent pushes in NDK development and given Apple's track record with game developers it seems like only a matter of time until they do something to ruin that as well.
I develop apps. This is how I make my living. It would take a complete reversal of apple's attitudes and directions to get me to develop for android. Apple treats me well, pays me on time, and has a viable market where the rules are consistent and reasonable.
Apple treats game developers well. Apple embraced OpenGL way back in the day so that developers could write to one API and deploy on multiple platforms (even Linux, presumably) This isn't Java, of course, but then, Apple also supported Java completely until it became obvious Java had lost in the marketplace (or market segment.)
Apple provides great APIs and functionality to support games on iOS. Maybe Google will catch up, but they're still working on allowing native development.
But this subscription thing is a perfect example of the disconnect between android lovers and reality. Apple has offered a new mechanism to make payments to developers. Do you think developers are angry about this? You think we're switching to android because Apple allows us to sell our software by subscriptions? Why would we be angry? This gives us more flexibility, and saves us the hassle of setting up paypal or whatever.... I've got thousands of customers, and I can assure you, less than a fraction of a percent of them visit my website.
As a developer for and a user of iOS this just furthers Apple's value to me.
I've considered porting apps to Android. I'm not inclined to because I'd rather spend the time making new apps in a market I know is viable for my type of apps.
To win me over, Android would need to: 1) Provide native development (in progress) 2) provide a level of APIs and frameworks of comperable quality to Cocoa touch 3) provide a hardware reference platform and require android licensees to build to it (apparently impossible) 4) develop enough of a market of that common reference platform such that I can develop no more than 2 variations and address >%90 of the market (I develop two versions for iOS an iPad and an iPhone version.) 5) Provide a market where I can sell internationally, where people can easily buy my product, and where people are in the habit of doing so. Right now that's three things the android market doesn't offer.
When you say Apple treats you well, you mean Apple hasn't yet changed the rules against you. Apple treated Pandora well until recently.
We have an online platform that resells content which is how we make our living. Low margins means that we would take a loss on everything we sold through the App store since we cannot charge more in the Apple garden.
Combine that with having to learn a new platform or hire new developers, it's making a HTML(5) solution for mobile devices look much more interesting for us. It won't look and feel as nice, but at least it will be cheaper to develop, we will get presence on Android/WinPhone7 and we won't take a loss on every item sold.
I agree that for a game developer the Apple solution is pretty good - I wouldn't mind it myself. But when reselling content it's simply a much different proposition - and I'm pretty there are many other companies having the same considerations that we are.
So, the disappearance of Pandora, Kindle & Netflix is great for the iOS user, because you can now subscribe without pulling out your credit card.
> They may not kowtow to egomaniacs
It is great that you make a good living off iOS, but labeling everyone who will be put out of business because of Apple's price fixing arrangement and prohibition of external purchase links as egomania is amazingly blinkered. All the discussion that has followed Apple's announcement is clear and simple, how egomania enters here is beyond me. If anything, what is amazing is your inability to appreciate the significance of events if they do not impact you negatively.
If you have a freemium webapp which finally rolls out an iphone app, you now have to eat costs for people who download the app and sign up through there. You don't have any choice in the matter.
How you went from that entire issue to comparing iOS and Android APIs, I frankly have no idea.
But what if your app presents content developed by other companies? Lets say, the going price for this content is $1. You purchase this content for 70 cents so when you sell it, you make 30 cents of revenue. With Apple's forced subscription plan, you no longer make any money at all. They take the 30 cents instead of you. You could raise prices, but you have to raise them everywhere since Apple doesn't allow you to have different prices outside the store than inside the store.
This is a mess.
But, and this is a big but, this is _only_ true if Apple is able to reproduce the experience and content richness that we users currently have through Netflix, HuluPlus, Pandora and Amazon Kindle. Apple wants all of that business. I think that, ultimately, they will neither be able to reproduce the experience I get from those resellers, and they will harm the long term value of their platform. They are killing the goose to get the golden egg.
I, personally, as a user, will be hurt by this new policy of Apple's because I really, really like my Kindle, and I like having the freedom to read the same books on my iPad and Kindle.
The new apple policy makes sense for the following categories of businesses:
o Newspapers
o Magazines
o Music Labels
o Movie Studios
o Bands
o Book Publishing Houses
It does _not_ make sense for: o Internet Radio Streaming resellers (Pandora and friends)
o Movie/TV Streaming Resellers (Hulu/Netflix)
o Content Resellers (Amazon, B&N, Readability)
o Magazine/Newstands (Zinio/Press Reader)
All I can say is thank goodness for Android - it may suck for those of us who really like the iPad, but, this new 70/30 policy has just breathed a _ton_ of life into that platform as an option that all the content resellers will now likely be flocking to...Yes, but what about reading offline? Is the convenience of using the iPad going to suffer?
1 can't sell the app itself, 2 the app doesn't live on the phone screen (unless they make a bookmark-button) 3 even though its 30% users are already tied into the store which lowers the mental barrier to purchase, meaning you don't have to get their credit card info. 4 no push notification
Seriously, if the Kindle app would get pulled from my iPad, the iPad would lose half its value for me. That would be a terrible shame.
I really hope this is not the way forward.
My second-generation Kindle sees a lot of use for novels. My iPad+Kindle.app get a lot of use for software books, textbooks, and other things with a lot of fixed-flow content and tables that benefit from the much larger screen.
I was also thinking along those lines. There's the issue of local storage (so that one can read without a network connection), but the HTML5 features on that front will probably be enough.
P.S. the iOS Safari browser neatly allows users to place a webpage link on the home screen. It can have its custom icon, if defined, or default to a snapshot of the page as visible. Also: http://www.apple.com/webapps/
Before Kindle, did we complain that you could only carry a half-dozen books in your bag at a time? Not very often.
The Kindle app is so clunky it might as well be a webpage.
Once iBooks came out, the experience was so much better that I was happy to switch. I now have several hundred books in iBooks, including all of my technical books, lots of free books, pdfs, DRM free ebooks from people like pragmatic programmers.
If amazon were to release books in a DRM free epub format, I'd buy them and read them in iBooks too.
But for all the gnashing of teeth and exclamations from people who seem to think this is the Great Tragedy of The Ages, I'm amazed that after so long people haven't figured out Apple's priorities.
Apple does right by the customer. It is the key to their success. non-discriminatory pricing is right by the customer. consistent-terms across sales methods is right by the customer, and by the developer.
Imagine if subscriptions were only %10 while sales were %30-- suddenly instead of buying your apps we'd go back to the way things were before liberated the mobile landscape, where if you wanted Doom on your phone, you had to pay $2.99 a month to rent it.
Imagine if Apple didn't take money they hadn't earned at all — suddenly there wouldn't be any problem.
So long as ideological purity is demanded by ideologues, hacker news will continue to be a thought-free echo chamber.
Definitely one of the two...
Note that ibooks doesn't even give the author the option of publishing their ePub without DRM.