Minecraft coming to Xbox live?
joystiq.com
joystiq.com
I love Minecraft. I hope Notch does something to stop this. I'd love to see Minecraft on the Xbox, but not if it means stealing someone else's idea.
As a personal example, search for Robokill in this game's release forum post:
https://www.mochimedia.com/community/forum/topic/game-showca...
I'm not bitter - Robokill did well and I'd be surprised if they made even 5% as much as I did - but it's hard to argue that the market place is better off because this game exists. Robokill itself is not in any way original - it's basically a mixture of Smash TV and Diablo - but I think it was a fresh enough take on existing genres to earn its place in the market.
As long as this Minecraft inspired title tries to be different in some way, though, I have no problem with it.
I still think that clones are perfectly alright, even good, for everyone.
[0] The world is made of destroyable blocks and has low-res, non-aliased textures. That’s about it.
I find it funny that lately we've had to encourage a lot of startups to keep going after they realized they have direct competition doing the same thing, but for games we yell at folks who copy but improve.
Minecraft clone coming to Xbox Live Indie Games: FortressCraft
Minecraft has 1.3m sales, if this achieves anything close to that volume I'll be amazed and scratch my head wondering where the point of market saturation is for big-block-engine adventure games.
C# should make a port job fairly easy.