Travelling with 24” Monitors
blog.luap.info
blog.luap.info
The problem is that plug-in headsets like the Vive are not very portable. The next evolution of something like this is to put the Linux VR Desktop on a standalone headset.
If anyone is interested in something like this let me know, and I can fill in more details on how to make it happen.
I can wear them all day long, even when the music or video ends I often don't even bother putting them off...
I just loathe the wire but sound quality is so good it's not even funny to compare with equally priced Bluetooth cans.
What VR Desktop did you use when you gave it a try?
With respect to today's VR climate: I think people significantly underrate the quality of text that can be achieved in VR, even on today's hardware. Simula in particular has put in a lot of work in text resolution optimization (something that earlier VR Desktops failed completely at). This makes me able to use Simula for hours at a time, even on the old HTC Vive (2016 hardware). I won't lie and say it is equally impressive as a 4K monitor is today, but it's definitely usable and allows you to garner the other benefits of VR Desktop (10x more screens, 10x the size, 10x the focus/work immersions).
If you have an HTC Vive/Vive Pro/Valve Index, I can help you install Simula/give it a try. Contact me at george.w.singer [at] gmail [dot] com if you're interested.
I understand your skepticism RE resolution, but people significantly underrate the quality of text that can be achieved in VR, even on today's hardware. Simula in particular has put in a lot of work in text resolution optimization (something that earlier VR Desktops failed completely at). This makes me able to use Simula for hours at a time, even on the old HTC Vive (2016 hardware). I won't lie and say it is equally impressive as a 4K monitor is today, but it's definitely usable and allows you to garner the other benefits of VR Desktop (10x more screens, 10x the size, 10x the focus/work immersions).
If you have an HTC Vive/Vive Pro/Valve Index, I can help you install Simula/give it a try. Contact me at george.w.singer [at] gmail [dot] com if you're interested.
I’d like more information density without having to move my neck around.
Imagine if those nice 24 inch monitors had a resolution of 700x400. You can have n of them, but that is not going to make it good. And your field of view is pretty small at the same time.
Edit: Oh, that's a Vive Pro. Reduce everything 30% more for a Vive.
Give it a couple years and there will probably be an 8k vr setup that might allow for decent desktop use. But even then I'm not sure most people would want to use such a setup since you would need a very powerful pc for it and no one else would be able to see your screen.
I consider that a plus. I'm regularly flabbergasted by the things I'm able to see on screens in public transport.
Some day.
But between the bulkiness of any given HMD over a long period of time, and the low resolution of the HMD display, this is generally a novelty. In 2020 at least.
The more they iterate in the hardware the more plausible an option this will be. (And I'm excited for it! )
With a setup like that is there any fatigue after a few hours of usage ?
The Quest might be the best one to test for travel though; it's relatively cheap, has fairly good resolution, and though it normally works as a standalone system, you can also tether it over USB3 to your main machine's graphics card:
https://www.anandtech.com/show/15135/oculus-link-software-av...
In games, no. With desktop usage, yes.
The first time I used Simula, I did experience fatigue. After that, it seemed to go away. I tend to use it for a few hours at a time, so cannot comment beyond that, but it seems to work pretty well.
If you're interested in giving Simula a try, contact me at george.w.singer [at] gmail [dot] com. Right now, it's only compatible with the HTC Vive, HTC Vive Pro, or Valve Index. It should otherwise be buildable/runnable on all Linux distros.
What VR Desktop did you use when you gave it a try?
I understand your skepticism, but people significantly underrate the quality of text that can be achieved in VR, even on today's hardware. Simula in particular has put in a lot of work in text resolution optimization (something that earlier VR Desktops failed completely at). This makes me able to use Simula for hours at a time, even on the old HTC Vive (2016 hardware). I won't lie and say it is equally impressive as a 4K monitor is today, but it's definitely usable and allows you to garner the other benefits of VR Desktop (10x more screens, 10x the size, 10x the focus/work immersions).
If you have an HTC Vive/Vive Pro/Valve Index, I can help you install Simula/give it a try. Contact me at george.w.singer [at] gmail [dot] com if you're interested.
I've tried tinkering with it for about an hour and half, mostly testing games. But also steam vr home and I was able to get to regular windows desktop view with that somehow (I don't remember how exactly how). And while the text was readable it surprised me how blurry it was. Same thing ingame, reading "books" was quite hard and I really had to move the object close to my face.
In a generation or two when the headsets are lighter (can be worn for a day without leaving an impression on your face as the current headsets do) and higher resolution (can actually replace a multi-monitor setup in number of pixels), I strongly believe this is going to be a killer app that could easily dwarf the gaming market for VR headsets.
An interesting corollary of this is that now is probably a good time to start researching novel input devices, since there is an opportunity to create a completely new UI; if you can touchtype fluently then VR works fine, but if not, it's going to be challenging to use.
As an example, Facebook is working on direct neural input devices:
https://www.roadtovr.com/facebook-acquires-ctrl-labs-develop...
And I have had interesting conversations with neuroscientists about a bunch of intriguing ways that you could hook up an input device to the somatic nervous system. For most of these you'd need to learn a different set of "movements" than typing, so perhaps there's not an immediate win vs. just requiring users to learn to touchtype, but the benefits of being able to "type" characters in a UI without a keyboard are pretty clear.
Couldn't you just render the keyboard (+ finger positions I guess) inside the VR.
I am of the belief that if you are trying to increase your productivity whilst mobile with small/light stuff, nothing weighs less or takes up less space in your luggage than some touch typing training software.
I can’t believe that there are people who type as much as some of us do who haven’t bothered to learn to type. It’s an essential skill.
Putting my Magic Keyboard on my lap was much better, but without being able to see, I couldn't type well.
Spent 10 minutes a day over the next couple weeks learning Colemak (easier than retraining myself on QWERTY). Being able to touch type numbers is great while programming.
Touch typing + bluetooth keyboard + VR headset = insane productivity potential.
I like its compact design (it fits in a pocket), and it's very satisfying to fold/unfold :] That said, I don't use it that often because I find smartphone screen sizes too small.
I have the iPad Pro with keyboard cover and I keep it in my bag most of the time even when I don't have a laptop, so that's the standard I'm trying to beat. It would be nice to have something I could pair to my phone (the largest phone Apple sells) to use a terminal when on the go, but I guess I'll just keep carrying my handbag with iPad for now. I hear Apple is going to improve the iPad Pro's keyboard this year.
Oh well.
RE headset size, I agree that today they are much too bulky. But they are still good enough to "live in the future" and get serious work done in.
If you have an HTC Vive/Vive Pro/Valve Index, I can help you install Simula/give it a try. Contact me at george.w.singer [at] gmail [dot] com if you're interested.
But I don't know about "significantly underrate" either. The screens in the video you linked are 93x44 characters. It's certainly usable, but just my main screen holds 8 windows that size with a generous font and room to spare.
I understand your skepticism RE resolution, but people significantly underrate the quality of text that can be achieved in VR, even on today's hardware. Simula in particular has put in a lot of work in text resolution optimization (something that earlier VR Desktops failed completely at). This makes me able to use Simula for hours at a time, even on the old HTC Vive (2016 hardware). I won't lie and say it is equally impressive as a 4K monitor is today, but it's definitely usable and allows you to garner the other benefits of VR Desktop (10x more screens, 10x the size, 10x the focus/work immersions).
If you have an HTC Vive/Vive Pro/Valve Index, I can help you install Simula/give it a try. Contact me at george.w.singer [at] gmail [dot] com if you're interested.
Laptops and tablets would no longer be distinct factors for mobile, because they'll be replaced by always-worn high quality AR glasses, which run off a phone in your pocket (as Apple's glasses are rumored to be) and project virtual screens into your view of the real world. The AR space may be shared by multiple users for public signage, advertisements or virtual pets and fashion, à la the anime Dennou Coil. [0]
Physical keyboards/mice/trackpads will probably still be around because I haven't seen anything to fully replace the need for tactile feedback, unless someone comes out with sensory gloves.
At home we would put our phones into a docking station for more processing power and to connect to a giant physical screen and sound system.
I feel like we got so close to that with Continuum on Windows Phone, but it was far enough away that it never took off. Drop your phone into a USB-C dock, and you'd get 1080p/1200p video out with a Windows 10-esque UI (desktop, Start menu), keyboard/mouse support, plus an additional USB-A. In practice though, the limitations (range of available apps for WP was mediocre, you couldn't run apps side-by-side on the monitor, some apps didn't implement a full screen UI) made it frustrating.
Or the other way around with using tablets, phones, chromebooks etc. as thin clients, so whatever you connect to the monitor does not really matter.
RE BCIs: Totally agree. We need to figure out a way to allow people to "think-type" 20,000 distinct inputs. This is how we can totally escape the keyboard.
RE VR: I understand your skepticism, but people significantly underrate the quality of text that can be achieved in VR, even on today's hardware. Simula in particular has put in a lot of work in text resolution optimization (something that earlier VR Desktops failed completely at). This makes me able to use Simula for hours at a time, even on the old HTC Vive (2016 hardware). I won't lie and say it is equally impressive as a 4K monitor is today, but it's definitely usable and allows you to garner the other benefits of VR Desktop (10x more screens, 10x the size, 10x the focus/work immersions).
If you have an HTC Vive/Vive Pro/Valve Index, I can help you install Simula/give it a try. Contact me at george.w.singer [at] gmail [dot] com if you're interested.
What good a VR desktop be if it can be only used 15-30 mins at a time.
[1]https://needgap.com/problems/7-simulation-sickness-in-vr-and...
Sitting in one spot is generally fine for most people, as is so-called "roomscale" vr where it maps 1:1 to the area you're in.
I'd be interested to know how you did it for sure.
The music in your clip just adds to it. Crazy!
I would be happy to walk you through the setup. Contact me at george.w.singer@gmail.com. I can also send you my music playlist :]
VR tech is nauseating at best and normal screens can be tiresome for the eyes alone...
There is absolutely no upside of using a VR headset for work. Please grow up.
- Low resolution. The best we have for consumers right now is the valve index, 1440x3200 resolution ~100 degree vertical FOV. A 24 inch display at a comfortable distance in such a headset would be at around 720x480 (480p), and a little blurry because of the projection.
- Fixed focus lens. You basically can't read anything close on today's headsets. Lens are focused so that they are sharp at infinity, which also mean they are blurry up close. Coding on virtual gigantic screens at a distance may be a good experience though.
- Touch typing is a must. In fact it is touch everything, because you will be blind to the real world.
- VR headsets can be uncomfortable when worn for hours at a time. Because of technical limitations (FOV and resolution), you tend to move your head a lot in VR, and doing so while wearing a heavy headset can make it even more uncomfortable.
Portability, for me, is the least of the problems, especially those that have "inside out" tracking. These things can fit in a small backpack.
RE resolution: I understand your skepticism, but people significantly underrate the quality of text that can be achieved in VR, even on today's hardware. Simula in particular has put in a lot of work in text resolution optimization (something that earlier VR Desktops failed completely at). This makes me able to use Simula for hours at a time, even on the old HTC Vive (2016 hardware). I won't lie and say it is equally impressive as a 4K monitor is today, but it's definitely usable and allows you to garner the other benefits of VR Desktop (10x more screens, 10x the size, 10x the focus/work immersions).
RE touch typing: agree that touch typing makes VR Desktop more productive; however, we have an escape hatch in Simula in the form of a live Keyboard & Mouse view: https://www.youtube.com/watch?v=D5c3Hfp8Hcw
RE HMD comfort: Agreed that headsets need to get significantly lighter before they are usable for 16hr/day; however, I would argue that even today headsets are good enough to get serious work done in (on the order of 1hr/day, and perhaps as much as a few hours per day).
If you have an HTC Vive/Vive Pro/Valve Index, I can help you install Simula/give it a try. Contact me at george.w.singer [at] gmail [dot] com if you're interested.
Currently the resolution of VR headsets is too low to make this into the "infinite monitor" solution that we all want.
Please DON'T DO THAT! Shortcuts / fire start with things like this. You can find C13 splitter power cords on the net for like 20~30 euros.
If something happens and they figure out that he had some custom rig with open panels laying around he has to pay.
But I didn't know about C13 slitter, that sounds like a good improvement
Or at least put the screw terminals into a housing designed for it.
I've experimented with a couple different multi-monitor setups. Notably, dual 24" displays, and a single Thunderbolt 27". For a while I had Skyteam Platinum and shipped my Thunderbolt display as my free extra checked bag on a couple trips to Brazil and Holland. When the shipping was free and I was staying in the same place for a while, it was marginally worth it bringing the second monitor. When I was making more frequent jumps between cities it was definitely not.
Personally, I find having additional monitors to not be a huge productivity boost to my work (software engineering, team/account management, writing, coaching, and managing an import/ecommerce business) relative to a good virtual desktop setup, particularly when weighed against increased pack weight and shipping costs. The place where it helps me the most is to be able to have API docs open alongside my editor/IDE, but I can do the same on retina macbook display, so having a lightweight and portable setup wins out for me.
With a good WM, it's quicker to switch between API docs and editor than it is to move and refocus my eyes to another monitor.
So now I'm using a single 14" laptop screen.
However, if I were you, I would have asked myself: (1) do I really need 3 monitors, (2) if yes, can I just rent them wherever I'm headed, (3) if no, can I just substitute them with a larger UHD TV, which seem to be quite cheap these days (buy one and resell later).
In fact, if you are staying at a hotel or a serviced apartment, there would usually be a TV you could repurpose for this.
I also wanted to point out you can travel with more luggage as long as a single piece is under 32 kg, and stuff can be shipped internationally without including an invoice.
As long as a single item is below 20 kg, you could also use EMS, which works nearly as well, is cheaper, and, unlike parcel services, does not require you to appoint a customs agent on your behalf.
I'm not writing all this to critize what you did but just wanted to let you know alternate solutions should in fact be possible. As someone doing a lot of travelling, I've come to the conclusion that travelling light is the best thing one can do.
Sounds like there's a very boring but likely profitable business waiting to be spawned here. The fact that there isn't an obvious choice for renting electronic goods for digital nomads on the go is a pretty big flag.
The convention center had some recommended A/V rental company that quoted $350 for a simple 28" display or something of the sort. They clearly didn't understand basic economics because it cost me 4*$10=$40 Uber rides to get a display from Walmart and return it for a full refund, so the rental company would have needed to be cheaper than $40 to make sense to a customer. Also they violated the most basic axiom of rentals which is that a single day rental needs to be significantly cheaper than buying.
One of the employees manning the booth went to high school nearby and had arranged for someone from their AV department show up after the conference to pick up the monitors as a donation.
However, this is a very different case to the one of the previous commenter, who is talking about renting out equipment to the public, for the sake of ‘digital nomads’.
Does anyone else have a hard time coming to grips with this prioritization? Even looking at this objectively with something like Maslow's Hierarchy of Needs, yes we do need friends, though 3 24" monitors don't seem to appear.
For example, right now i'm work&traveling, and i've definitely felt loneliness and the distance from my friends, while i couldn't have cared less that i've only been programming with a 14" laptop monitor.
Remember there are no osha-approved laptops.
Typing on a shitty keyboard, no wrist rest and holding yourself hunched over is a quick way to musculoskeletal hell.
however, it sounds like they're prioritizing productivity, which may be a proxy for money or success at this point in their lives. i'm not opposed to it.
it's also really hard to maintain less deep friendships without presence so if you're moving a lot those are likely to go away. though i do think nomads undervalue roots and community, but i imagine many of them discover that after some time, or are OK with it and keep traveling.
That might not apply to you, but it's not really something to criticize the author for.
It's not about wanting to be away from your friends. It's about not wanting to be stuck in your apartment in a city that's rainy and cold for six months straight starting in late October when you're young and unencumbered and you know that there's a sunny tropical paradise just a quick 16 hour flight away.
There's lots of other unencumbered young fun people there riding out the winter season, working on their surfing skills while coding from their laptops. Some of them you already know, others you'll meet when you get there, and you'll keep in touch for years (even if you're no longer living near them).
It's such a good way to do things that many people have arranged their lives so that they can do it every year (I did it for maybe 15 years before finally buying a couch in a place where there was something to do in the winter).
But I might point out to the author that 27 inch monitors cost $129.00 each. Even in Krabi, Thailand. And they make good gifts to the locals when it's time to move on.
Sorted.
Heh yes, that's what I thought as well. And what's more, he only needed 24". Let's assume that 129 is the going rate for the author and he wanted 3 monitors to work on. Since he has undoubtedly spent more than three hours building and schlepping around this setup, I don't think it was worth it.
But then again, that's probably not what this is about :)
He brought in his laptop, and the box containing whatever giagantic Apple monitor he had, and proceeded to hook it up.
When barista came by bussing the tables, she told him to put it away. He was completely incredulous, but relented.
Hmm. I have a terrible idea.
After a bit of digging, the XPS M2010 20" entertainment 'laptop' released in 2006.
No, I'm not taking a vacation. Quite the opposite, in fact.
I'm getting a hotel room in a state where I don't know anyone, so I can do a bunch of research with no distractions.
I bought a new computer specifically for this purpose - A Dolch portable pentium-II system. The significant thing is that it has full length PCI slots, so I was able to put an Evans & Sutherland OpenGL accelerator in it (not enough room for an intergraph Realizm, though), and still drive the internal LCD screen. It works out pretty well, but I'm sure there will be conventional laptops with good 3D acceleration available later this year.
This will be an interesting experiment for me. I have always wondered how much of my time that isn't at peak productivity is a necessary rest break, and how much of it is just wasted.
https://youtu.be/-5zeJyQ31rM?t=113 (at 1:52, with bonus Bill Gates)
That would have been perfect, to have a lighter MacBook or even the newer USB-C iPad Pro for outdoors, with the 27" at the hotel, without having to sync data before working on the bigger screen. Or to host a visitor's Mac. But no, now you have to buy a separate 4K monitor if you want to view your Mac or iPad on a big screen, even if you have a perfectly good (and expensive) 5K iMac.
On a side note, can somebody recommend a good way to output my Nintendo Switch (or any other console) to a macOS window? I haven't owned a TV in ages, and even if I did being able to play my Switch on my laptop screen would be great while traveling.
You could also get a specialized carry/travel case.
I think what most capture devices do that have 'realtime' options is either heavy compression/decompression, reduced framerates or lower color capture.
The author had a preference for larger monitors over ease of transport, but if you're willing to sacrifice screen size, you can cram desktop components into a standard briefcase pretty easily.
My setup isn't meant to be mobile, but suspect it would be easier to make it so than normal monitors.
I just carried it on.
It was enormous - 4U and full length - and weighed a ton.
No packaging, no box - just carrying a huge server down the aisle of the plane ...
Yes, I put it in the overhead bin and it did, indeed, fit.
After all, a rackmount server is only 19" wide ...
-“I’m afraid I can’t do that Dave”
No seat - I put it in the overhead bin ...
Derailing the thread, I took my first flight, age 18, in 2001. I was into carrying lots of tools on my belt / in my pockets back then, so carried on a pair of pliers, crescent wrench, flat head and phillips screwdrivers, a Swiss Army knife, a penknife, about six feet of baling wire, and lord knows what else. Dumped it all into the little round change tray, sent it through the X-ray machine, and re-pocketed it on the other side.
Those were the days.
https://www.tsa.gov/travel/security-screening/whatcanibring/...
This was just a few years ago, a day or two after France had had one of its annual terrorist attacks.
We would quickly reconfig our test server to match the live on whilst our support person booked taxis and two tickets from Heathrow to Edinburgh - then one of us would fly up with the server on the seat next to them.
Yes I know we should have had a hot spare in the rack in CAPITAL (the main Exchange in Edinburgh)
At Aph where I worked in the 1970's, the airport people freaked out over my colleagues carrying a briefcase filled with electronic circuitry on the plane.
Aph made the prototypes for Mattel's handheld LED games. The prototype was a custom wirewrapped single board computer about 8*11 inches, with power supply and a rigged up game keyboard. It was all conveniently mounted in a hard shell briefcase. He'd have to power up the device and play the game to convince them it was harmless.
Playing them in the airport would always draw a crowd. Nobody had seen anything like that before.
I wonder what has happened to those machines. They were pretty cool.
The security folks aren't applying any judgement, they're just looking for things on a list of stuff that's not allowed. As long as big-ass servers aren't on the list and they fit in the carry-on size limit, it's all good.
I had a similar experience with lithium-ion batteries: I flew from Canada to the US with a backpack full of equipment that was 99% battery, 1% rfid reader by volume. On the x-ray, it looked like battery packs and that wouldn't have been allowed. But I told them it was rfid readers, and that made it okay.
So far it's worked every time - not once have they asked if I could take them out; probably not so much that they're clueless as that they're just looking for the easiest way of getting their assigned task done.
I know that there are way more people who are into large displays, and that's perfectly understandable, but I'll mention what the advantages of small low-res screens are for me:
- cheap + small + light + energy efficient;
- task focus: I'm looking at one thing at a time. I realise that a lot of people want the opposite ability, but I cherish this constraint. If you have problems with attention, you might want to consider this;
- more structure and efficiency in how you switch tasks: switching tasks takes more work than simply moving your eyes, so I quickly learned that thinking about what the next step is not only helps me get to the necessary window without any discomfort, but also helps with work efficiency and focus;
- information efficiency: really most of these advantages are about focus: with a small screen most of the information I have in front of me is relevant to what I'm doing. If I had all my windows looking at me all the time, only [100/number of windows]% of that information would be relevant at any point in time.
Disadvantages: partner's laptop better for watching movies.
When you have to scroll around on your screen to read text properly or sourcecode etc. then the screen is just not big enough.
With the 13,X" Inch display from a macbook pro i don't have the feeling of constraint. Its quite a nice size.
As soon as someone invents a way to fold or roll up a 40+ inch screen, I'll buy it.
If I have to work on my small screen, I'm far less efficient although it depends on the task. When developing, I like to have my app as well as multiple editors all in front of me at once. Can't do that on 13" really.
Ultimately, I found that 55" was too big for me relative to the distance that I was sitting from the screen.
Currently I am back to using a 27" PC monitor with 2560x1440 resolution. I use this same monitor both when I use my desktop computer and when I use my laptop. In the latter case I have the additional monitor of the laptop itself, a 13.3" Retina (2560x1600) MacBook Air 2018 model, but it is sitting at an angle.
There were multiple issues with using a 55" UHD TV for me. A couple of the main issues that I had with using that TV as my main computer monitor were:
1. The pixels were a bit too visible at the distance I was sitting.
2. The upper 1/3 portion of the monitor or so was basically outside of my field of view, and as were the left and right 1/4 portions of the monitor. Turning my head, the fact that the display itself was flat still made it uncomfortable to use these areas of the screen.
3. In the RGB components of each individual pixels, there was one of them that dominated too much. I think it was the red component but I don't quite remember. To combat this I adjusted the settings quite a bit, and even reduced the saturation heavily. Still it felt sort of strange.
But even with the better experience of going back to my 27" monitor and sometimes additionally using laptop display on the side, I often feel restricted in terms of screen real estate.
Lately I have been feeling a lot like it is an impossible battle.
On top of that I am beginning to feel more and more tired from looking at my monitors, and I also find sitting down in front of my computers both restricting in how I am postured and in the poor quality of the chair that I am sitting on. I am turning 30 years old later this year.
I feel that more and more that for me the joy of computing is becoming overshadowed by tiresomeness and feelings of being restricted, both physically in how I am sitting and moving and in terms of screen real-estate and in interacting with code and data in general.
I feel like I used to be able to marvel at things on the screen when I was much younger and to not be so bothered about the restrictions of posture and of what could be displayed at once and how I could interact with them.
I am left thinking that perhaps my mental capacity is starting to shrink as part of the ageing process of my body, but then I also think that perhaps it is not so much this as it is simply that the things I am working on now requires keeping track of a lot more things at once than the number of things I had to keep track of when I was young and still learning and working on simpler things.
In the beginning of my twenties I was concerned with optimizing my desktop environment for productivity. This was largely a time sink, and not something that I have desired to do anymore for several years now. But at the same time, I feel that I am wearing myself out sitting in front of the computer. And I feel that it shouldn't be this way.
For a while, when VR was new, I was intrigued by the idea of using VR as a working environment. Never went as far as to buy a VR headset but I've since lost a lot of the faith in VR as a magical silver bullet. Perhaps in the future sometime VR will be a solution to some of the problems I am experiencing, but I don't think the tools exist today to really take advantage of VR for coding and for working with data. Furthermore, having those displays on your head for hours on end is sure to be even more physically exhausting than looking at the monitors on my desk which themselves are already wearing me down.
I guess at this point I am basically rambling. But the point that I want to get to is that I believe that the way we work with code and data today is really really far from what would be the best for us. And I don't feel like I have the time nor the energy to tackle that problem either.
I really wish there was a way for me to travel with this setup :/
You wear glasses, don’t you? Changing the settings won’t help that much. An LCD can’t block all the light coming through, and wide gamut backlights are typically much wider on red vs sRGB. Glasses will cause chromatic aberration and exaggerate the difference.
Also, I long for the day when humanity will retire the imperial measurements system.
Planing to use them forever.
CCFL is infinitely better than LED.
How so?
At 43", I keep the monitor a few inches farther back than my old setup. But I also got a great idea from my eye doctor - he helped me refine a prescription specifically for the distance between my chair and monitor. With these glasses, the screen is impeccably sharp. And I have a different set of glasses for when I walk away from the desk.
Nreal "light" AR glasses (dev kit) provide a usb3 50-degree (5 fists) 1080p stereo screen at 2 m (so like 36"). Head tracking permits making that a viewport into a larger desktop. Display is very crisp. Ubuntu desktop looked quite usable.
Before CoV, the $1.2k dev kit was available outside US (long FCC delay) with claimed 1 mo lead. Issues with 6DOF tracking, nose fit, and maybe warmth. But I'd buy it if I could. Several competitors were aiming for similar designs this year. Now? But I think people are underestimating how rapid this transition might be, at least for some of our use cases.
Regarding ergonomics, here are some obvious improvements:
1. A motorized sit/stand desk. Stand up every hour, or whenever you feel like stretching.
2. A decent chair: Leap and Embody are the best (I tried many).
3. High refresh rate monitors. If you're looking at moving text often (e.g. while scrolling) it's much easier on the eyes. Personally I'm getting two Asus XG27UQ as soon as they appear on Amazon. Also anything less than 4k on 27" monitor looks like crap. 5k looks even better, but there are currently no high refresh rate offerings. Hard to say which one more important for eye comfort - resolution or refresh rate, both are, so spend a bit more and get both.
4. Good headphones, or speakers if you work alone (speakers aren't as tiring for my ears as headphones with prolonged use). When there are other people around I use HD600 or QC35II depending on noise level, otherwise I enjoy my Edifier S360DB. Working in silence is great too sometimes.
Finally, try to get out to a park or a beach and let your eyes and mind rest a little. Leave your phone in the car. Or better yet bike/run there.
p.s. I'm 42, got my PhD in machine learning last year, currently keep track of my new R&D job projects, and an exciting personal side project, and two kids at home. Never felt sharper.
> anything less than 4k on 27" monitor looks like crap I run closer to 1.5K of native definition on a 30" monitor. I find this is very good and doesn't require any fancy tuning in applications or the OS's. I have the panel mounted as low as possible so that I don't have to tip my head back too much to look at the top.
I don't listen to music or podcasts while I work, I found I concentrate better in silence. I also have a door I can close when people are talking BS in the hallway, so my stomach doesn't scrunch up at the falsehoods. The speakers that play the mail alert were bought as cheap as possible at BestBuy.
I have the privilege of being able to carry out all this largely at employer's expense and I don't waste it.
This phrasing makes me think you’re much older than I am :)
which would explain you being fine with “1.5k” resolution on a 30” screen.
On certain types of LCD TVs, the sub-pixels are not equal amounts of Red, Green, and Blue. As you've found out, some TVs have more Red sub-pixels than the other colours. This is because TVs are optimised for video viewing, and the manufacturers worked out that more Red in a scene results in a richer picture.
There's some videos out there that show the differences in close up (I don't have the URLs to hand), but in the worse cases, text can end up being unreadable due to the missing sub-pixel colours.
The bottom line is, a cheap 43" TV panel is not the same panel as you get in a 43" monitor.
An important thing to keep in mind is there are actual computer monitors out there that match those specs and cost about the same as a comparable TV. If you don't intend to ever use it as an actual TV, that would probably be a slightly better choice as a TV might have unwanted picture optimizations or force you to use a remote to turn it on/switch inputs etc.
The dot pitch is about the same as a 22" 1080p or 27" 1440p monitor, so really it's like having 4 1080p displays but with no bezels and a much smaller desk footprint.
It's great, cheaper than those ultrawide displays but with more resolution at the top of the screen for music players, email, etc. The built in TV speakers are more or less the same as desktop speakers but with no extra space.
Having a large 16:9 format display is also a million times better for games and fullscreen video.
My only complaints are that the refresh rate is limited to 60fps and the display lag is 20ms. I'll probably upgrade when HDMI adaptive sync becomes more commonplace.
No you didn’t. If you switched from 2x 24” 4Ks to a single 43” 4K, you have half the real estate you used to, you’re just zoomed in on it.
To avoid confusing inches as a useful metric for how much information can be shown on screens at once, monitors should be measured in megapixels.
Problem’s even worse with “ultrawides” that are generally significantly lower dpi than their 4K siblings, so 1/2 to 1/4 the megapixels compared to dual 4Ks.
And no, I use dual 24” plus the Macbook Pro 16” native screen, and I run the 24s at native pixels (dual 4K @ 60Hz). I do, however, scale fonts up to 120% - 150% text size (depends on app).
This reduces the % of screen used for UI elements, while retaining “retina” text legible at arms length (same distance you’d read an iPad or magazine).
My IDEs are all Jetbrains (PyCharm, Rider). A console is no issue. The biggest challenge is probably Unity but having good workspace presets for various tasks helps.
Another factor - I'm pushing 50 and my eyesight is getting worse so I want less going on at once so I can make stuff bigger...
The worst part for me about switching back and forth between MacOS and Windows/Nix is the muscle memory around applekey+c/v vs ctrl+c/v. There isn't a way to remap keys to recreate that muscle memory on Windows/nix and keep the muscle memory for alt tab.
cat ~/bin/brightness
#!/bin/bash
#
echo "increasing brightness/contrast of external monitor"
/usr/local/bin/ddcutil --display 1 setvcp 10 40
/usr/local/bin/ddcutil --display 1 setvcp 12 10
Tie the above in with your init/resume scripts and you're good to go (assumes that your issue isn't limited by the hardware itself).I think this warrants more investigation!!
For 15 years I traveled with some flavor of 23"/24" monitor, putting it into my checked bag, and paying that checked bag fee over and over and over (probably $5K USD over the years).
This year I scrapped the big monitor setup and got an ultra lightweight 16" USB-C powered monitor along with a Dell Precision 5540.
Now I just stuff everything into an REI Trail pack (40L) and walk on the plane, it's beautiful. Pack weight is around 7KG, which works for most airlines in the world.
No longer muling around tons of gear is wonderful. Not sure what I was thinking, the extra screen real estate isn't that important to my work, two screens about 16" is enough.
Here's the 16" external monitor [1], out of stock presently, but can vouch for it, great addition to the toolbox.
[1] https://www.amazon.com/gp/product/B07WJJMV48/ref=ppx_yo_dt_b...
I came back from a tech event once with a build a robot kit, except I'm a very light packer and the box was huge so I had to take everything out and fit it into a backpack along with everything else I had.
I had a compartment that had an assortment of circuit boards, screws, wires, plastic pieces, etc..
No one even batted an eye and the bag went straight through the carry on x-ray machine. This was in San Jose, California while preparing for a cross country flight. I was surprised too.
https://www.chicagotribune.com/nation-world/ct-fentanyl-bust...
Also, plants or foods are sometimes forbidden because of potential to carry vermin, plant diseases, etc.
https://www.cbp.gov/travel/us-citizens/know-before-you-go/pr...
They asked what it is, laughed at the response, and went "eh, as long as there are no wires dangling off it, we don't care." He stuffed it in a bag and had no further issues.
Why the wires would've made a difference is beyond me...
I brought the mechanical assembly -no electronics, just the aluminium structure- of our satellite to CalPoly for a CUBEsat workshop; on the way back to Europe I found out the hard way that anything which goes into space is considered munitions as far as the US DoD is concerned.
Took a while longer than expected to get on my flight...
At Stansted, the kid carrying it got the third degree, eveything put though the explosives sniffer, and so forth. The security person afterwards told him it ticked all the boxes except one for a bomb. Would love to know what that one was! They did eventually allow it on the plane though, and got really good data from the flight.
On the return flight, security at Cologne didn't look twice - just went straight through the x-ray machine, didn't even get pulled aside. Must have been asleep on the job.
Schneier has a nice piece about it in an excerpt from one of his books: https://www.schneier.com/blog/archives/2005/04/failures_of_a...
I agree, although remember that it changes the problem for the attacker too: they're switching between trying to fool a (bleary-eyed) general intelligence to simply fooling a ML algorithm... think about how obvious and jarring anti-facial-detection face camoflage is for a human, whereas the machine simply sees nothing.
Are there newer stats that show 95%?
https://www.dropbox.com/sh/jjxctk02nvb5wmy/AADnscpr1HQCFZeiO...
The contrast is good for indoor use/shaded cafe (unless your shining light directly at it, like photography lights, when filming a video, for example...).
Directly regarding the Linus video: I do not think it was fair for a number of reasons (this is just copy/pasted response to a Kickstarter backer who asked about it):
(1) He filmed it with studio light shining directly on the screen. This caused the image to appear much more washed out than how your eye would see it under normal (e.g. indirect) room light. Other videos and our social (https://www.instagram.com/realarovia/?hl=en) more accurately show how SPUD will appear. Even when SPUD was on the Today Show, when we had a white glossy screen (e.g. before we developed the grey matte screen that further improves contrast), the contrast appeared significantly better. That was under normal lighting (all they did is turn off the very bright studio lights directly over SPUD): https://youtu.be/9aFmoA6xFC0 I am not sure if he read the manual or any of other FAQs because, we clearly say to avoid direct light on SPUD for best performance. That said, if you ever tried to take a picture of a movie screen or a projected slide in a lecture, you know it is not trivial to take a good picture of a projected image! (2) He folded it in a way to maximize size. The manual and our online tutorials can help a lot in knowing how to fold SPUD to the smallest size: https://bit.ly/357PjkA (3) He didn’t follow the steps on how to optimize image quality. The manual and our online tutorials can help a lot with optimizing image quality: https://bit.ly/2MMXMTR I am not sure if he read or tried any of other online resources. He definitely did not contact me directly to try to get any assistance…He did contact me to ask how SPUD compares to USB monitors and I sent him an accurate, detailed answer and he did not include any of the points in his video: https://drive.google.com/open?id=1XC-XvNITvGqkj32zrAfSp91jlb... It was very frustrating because all of our backers, if they have a problem, message us and we solve (worst case by RMA). He did not even make the effort to ask us before posting a video that some people may take as gospel. That said, this is part of the deal of doing something that people find interesting. I also understand that he has a huge incentive to be negative to drive clicks and there is no consequence for him doing it with a small, 3-person startup. All said, I am still grateful for him backing our project and am very grateful for all of our backers help in bringing the first collapsible display to life! Please let me know if there are any questions I can answer! -Thanks, Alex -sent from my SPUD
I settled on 4x 17" laptops, much easier to carry and you get extra storage and bonus processing power.
Wasn't my plan, really, but I can't sell old laptops (too cheap, no one wants them anyway, plus I always think maybe I'll use this one for smth).
So one old laptop became a second display. Then a second. But that's three and looks stupid and asymmetrical, so I added a 4th...
Traveled once with them, barely takes up half a bag. Think I'll stick with it.
While waiting the gate, they called my name and asked me to see the gate agent. When I went up, I saw a concerned looking gate agent on the phone who said "Are you Mr Smith?", I confirmed and said "Tell them it's a couple computer monitors and coiled cables". She did, then looked at me and said they couldn't get the lock off the bag and wanted to check with me before they cut the lock (I was surprised about that), so I told them to feel free to clip it off. They didn't, I guess my explanation was good enough.
A few years ago, I have bought LG 34UC98, a 34" 21:9 ultra-widescreen monitor. I thought "Look at all that screen space, it will be great for my performance". I've used it maybe a few weeks, and now it's almost exclusive to gaming and movies. My girlfriend likes to use it for large research tasks, to open 3 documents side by side. So at least someone is using the monitor for productivity improvement.
Now I'm back to a 15" macbook and I use 3 desktop setup, with apps assigned to a specific desktop, so they always open in the same space. I also disabled the feature where macOS tries to be smart and arranges the desktops based on frequency, which makes the position unpredictable. From left to right: 1. Mainly terminal, with an occasional GUI for git or database. 2. Editor (VS Code), using the native tabs feature so different projects are grouped under one app. 3. Browser, slack, mail, spotify, and other currently open apps (notes, iMessages, etc.).
Note: I changed the display setting to "More space", which increases the resolution from the default 1680x1050 to 1920x1200 to have some more space. But I had a 13" macbook before, which was 1680x1050 at "More Space" setup, and it worked well too.
Still funny though.
For the most part this worked out OK, except for one memorable trip to Munich. All of my equipment cases came out of the plane coated in what I can only describe as some kind of yellow grease. I was literally coated with this stuff after pulling all my equipment off the carousel. I won't bore you with the entire story of what happened at the airport after that. In retrospect it was very funny, not at the time, of course, it was very far from that.
https://www.mediaworkstations.net/systems/portable-intel-wor...
The 24 inches monitor from Samsung would fit easily in the any luggage. The 30 inches monitor was a stretch and fit with only a margin of 1cm left in each corner.
Later on I switched from a Mac Mini + Samsung 24inches monitor to simply a MacBook Pro 15inches. Even though the 24inches Samsung monitor is much larger than the MacBookPro's 15 inches, the MacBookPro 15inches is very easy on eye given both the Retina resolution and the amazing font anti-aliasing.
1. bring one in a suitcase on my flight
2. just buy one locally once I got there
I decided to just bring my existing 27" monitor and wait until the day of my flight to try and pack it... Of course it was about 2 inches too long for a standard large suitcase.
I quickly found a (physical) store which sold a cheap 23" Dell monitor and bought it. It easily fit into the suitcase and I've been happily using it for 3 weeks now. Only downside was going back to 1080p :(
Though I'd be hard pressed to take my chair with me. I can't work without that, either!
What about buying the monitors on a local board when you arrive somewhere, then sell them on that same board when you leave? I think this would work well in most cities, in that you'd find one pretty quick.
I mean you could probably find a company that'll lend you some of their dustier monitors. Most software companies seem to have a problem that they have ones they need to get rid of.
That said, nothing beats the custom molded styrofoam it came in. Keep these if you can.
I’ve used similar apps (eg Duet Display) before but found the lag and compression bothersome, but Sidecar seems perfect, even over WiFi. With a 12.9” iPad it would be even better!
My weapon of choice is Xmonad on Linux but I've also used i3 and awesomewm and they've been good. I hear good things about Amethyst on OSX these days too.
The answer was to rent the monitor when I needed it. I’d imagine it would be easier to do that today than it was back then. I remember going through the white pages to find a company who would accommodate me.
There has to be a huge advantage building such a weird thing over just going on holiday without all that crap
The best monitor when looking at physical formats is the Asus PQ22UC. It has a fantastic little folding stand and less than five pounds even with that. Of course, the price immediately kills the party. Wish they released a FHD version of it.
The next best is the AOC E2351f. It's 5.5 lb with a stand that disassembles well. The 21.7" length alone however makes it near impossible to fit it in a reasonable carry on.
The one that is actually carry on friendly is the Sharp LL-S201A. The stand is a problem with that one, I admit. It's 5.1 lbs without stand and stand wise I do not have a great solution. https://www.instructables.com/id/Lego-Folding-Tablet-Stand/ this holds it up for a while and then some parts bend because it's not meant to hold something this heavy. But while it works, no question it's the lightest possible stand :) Or you could use the K&M 19685 to adapt it to tripods and use a travel tripod with removable head. The K&M 19685 is the only affordable VESA-to-tripod adapter I am aware of but it's alas 1.366 lbs and a bit bulky. The VESA stand visible on https://images-na.ssl-images-amazon.com/images/I/81SC5mDeNdL... has a few problems: it doesn't fold fully flat and it's impossible to buy these days. See rant about useful products being discontinued at https://www.reddit.com/r/UsbCHardware/comments/evj4o0/why_ar... and https://twitter.com/Pinboard/status/1201726345383776256
However, since the new Club 3D DP 1.4 MST hub makes both of my PackedPixels work with the ThinkPad 25 I have, I am simply flying with those, makes life easy. I posted the first quick test and a comparison to the venerable W701ds to https://smallformfactor.net/forum/threads/portable-lcd-monit... and have found a personal item sized bag which easily hosts the PackedPixels and the laptop https://www.reddit.com/r/ManyBaggers/comments/f40dz2/hersche... so for me, for now, this problem is solved.
But it seems like the VR craze killed the market and HMD products with it.
If one is bored living in Paris, the problem isn't Paris.
I think it's from what it's called in French.
Each airport I arrive at I have to open this up. My setup does surely not look so 'open' and 'exposed' as his does, but always have to explain this is for work. the US is the worst, Asian countries usually care less... but each and every one.
Sometimes I wish I have a forth screen for the documentation.
Sometimes I just set up my terminal windows to take up have the screen of my main (code) screen and alt+tab to it, and then just clicking on the IDE to bring it back on top.
I go back and forth between using the 3rd and not depending on my mood.
I have 2 x 27" 1440x2560, and my laptop's hi-dpi screen as well. I found a landscape multi-monitor setup a bit much, but a portrait arrangement is fine. Doesn't feel like the amount of head turning required to use the side monitors is a problem. It's definitely most comfortable to look straight ahead while using the central monitor, but using the side ones isn't a big problem. They're good for more than just displaying documentation.
(Total width of my setup is about the same as 3 x portrait 27" displays, so it feels like I have a reasonable idea how much head turning would be required for a better setup. Unfortunately, my laptop can only drive 2 external displays.)
I've been using this setup for about 2 years now, and have no intention of going back. It's really great.
(Portrait 1200p or 1080p isn't as good! The screen isn't quite wide enough. A lot of stuff assumes you have 1280+ pixels horizontally.)
Put the browser on screen two. Put your IDE and Dev tools on the main monitor. You aren’t really going to operate your IDE and the dev tools at exactly the same time. So you can write your code, flip to the browser, test and inspect your changes, and flip back when it doesn’t work.
I have two monitors and my laptop screen, which is really 2.5 monitors. Since I upgraded one of the screens to a 27 inch, the real estate difference between that monitor and my laptop is so stark that I resist using the laptop screen at all. I really only use all three in a handful of situations.
Screen juggling gets non-trivial when the work I’m doing involves command line tools with behavior showing up in a UI - either our UI, or our infrastructure (eg, modifying a build script that is breaking only in CI).
Occasionally I have to keep a semi-active eye on our production stats while also progressing on other work. But only about 10% of the people in our program have to do that work, and we tend to tag team. I could almost do that work by bringing a tablet into the mix.
But even still, the third screen would barely be necessary if I wasn’t taking little breaks all the time to do other work, like research, or to blow off steam on HN. My windows begin to get mixed up and hunting the right one down gets more complicated.
At my current job I have 2 but am feeling the need for 3 because I develop on a Linux VM, so I need one for the app or log I'm watching, one for the IDE, and one for Windows.
https://www.techradar.com/news/best-portable-monitor
I also don't get the need for an external GPU. Maybe for machine learning it makes sense, but just to drive monitors it sounds excessive.
Those are relatively small and ergonomically horrible (as are laptop screens in general). So wouldn't meet the authors needs to retaining current efficiency and comfort.
>I also don't get the need for an external GPU
I doubt his built in GPU can drive 3 large monitors and the laptop display at the same time.
edit: Also, for future reference, it's better/nicer to assume people are intelligent and try to understand their reasons for something rather than assuming they're idiots.
The older I get, the more I learn this lesson.
Well in that case it works. Last generation integrated GPU can handle 2 4K monitors at 60/s or 3 full hd at 60/s if I remember correctly
There are larger portable monitors too.
https://www.alibaba.com/showroom/24-inch-portable-monitor.ht...
The external GPU is needed when you want to use more display that your integrated card can handle, 3 in my case