Transparent 3D maps of human organs
wired.com
wired.com
Here are some more visualization related ideas:
Maybe it is possible to get an intuitive understanding of relativistic effects by exposing oneself to relativisticly raytraced environments in VR. Realtime rendering instead of video playback might be crucial to create a feedback loop between the own movement and the changes it creates in the view.
Also an intuitive understanding of higher dimensions might be possible when projecting e.g. 4D (higher might be too confusing?) space into 3D (or rather two times 2D) and then interacting with it (translations, rotations) in VR. This should be rather easy to create.
There might be the danger that messing with the perception of space and the sense of vision so much has permanently damaging effects, though. That should mean that unlearning basic things like walls do not warp might be a bad idea in general.
And here's the actual article ("Cellular and Molecular Probing of Intact Human Organs"): https://sci-hub.se/10.1016/j.cell.2020.01.030