Large screen phones: a challenge for UX design, and human hands
imaginarycloud.com
imaginarycloud.com
https://thenextweb.com/apple/2011/10/07/why-the-iphones-scre...
From 2011, of course. I had to look this up, because I was beginning to think I must have dreamt the whole history of it.
I would happily pay a premium for an iPhone with only four or five rows of icons again.
I even seem to vaguely recall that in early versions of the two mobile OSes, more menus occupied the full width of the screen, thus being essentially full-blown dialogs. What prevents menus from working about the same way and scrolling all the way down so I can tap the top element at the bottom of the screen? They're modal anyway!
I have quite averagely sized hands and I've never once dropped my phone because it was "too big" (currently on the 5.8" iPhone XS, before that I've had the gigantic Note 3) and I can comfortably reach about 80% of the screen with my thumb...