Tim Sweeney: Android is a fake open system, and iOS is worse
venturebeat.com
venturebeat.com
https://www.google.com/amp/s/www.cnet.com/google-amp/news/fo...
As spotted by Android Central, Google has disclosed a huge vulnerability in Epic Games' original Fortnite installer for Android, one that could have taken advantage of the Fortnite installer to install and launch a rogue app, and even give that app access to your phone's data without you ever knowing.
> An app distributed via Google Play may not modify, replace, or update itself using any method other than Google Play's update mechanism. Likewise, an app may not download executable code
https://play.google.com/about/privacy-security-deception/mal...
So Epic would of used Google’s update feature and not their own and avoided the issue completely (any update bug would of been Google’s and not Epic’s)
Hopefully they learned from that flaw.
I’ll install any random crap on my iOS devices knowing that they can’t do much harm and they have a granular permission system. I’m very careful of what I install on my computer.
Even when companies aren’t acting with malicious intent, they can screw up your computer.
A Chrome update completely hosed Macs if they had System Integrity Protection turned off.
Heck, iTunes had a bug that would erase your hard drive if you had a space in its name.
https://www.cnet.com/google-amp/news/fortnites-battle-royale...
From chrome I get a link from the google domain. I forgot that Safari always copies the target url from a host.
The point is, the world is pushed back into prodigy land of closed systems. Sure, it was completely wild west during the period when everything was open and that, the current state is defacto consolidation... however, innovation has its limits once kept in a sand box. From an ecosystem perspective, there are ways in which, closed systems and open world can exist.
Google and apple have for better or worse decent ecosystems, but, have they not stiffled competition in subtle yet effective ways for years?
People don’t understand how the Wild West where every program you install has full access to your computer and the consequences of it - adware, toolbarware, viruses, ransomware, etc makes people a lot less likely to install software.
And again we have two ecosystems - one where you can sideload and one you can’t. Where are all of the innovative apps that are only on Android?
Because I'm on iOS, I can't reply to notifications from my Pebble smartwatch. If I was on Android, I'd be able to do that, because of the lack of Apple restrictions.
Before App stores became acceptable, the PC market was wide open and there was robust competition.
Developers could create any kind of software they wanted. They were free to distribute and sell however made sense, and there was no need to ask for permission. This advanced the state of the art exponentially for decades and decades. Customers reaped the benefits.
The developers would have more opportunities if there no barriers to publishing and distribution.
For example, if the developer type you are speaking of had access to two app stores, he would benefit from the competition.
If there was some innovative game changing idea that was prevented by app stores why don’t you see it on Android where you can side load?
As you quoted yourself in another comment, because:
> Google put up “scary” pop-ups in front of users about the risks of sideloading (viruses, malware)
In other words, the lack of sideloaded apps on Android is easily explained by the warnings and therefore isn't evidence that closed app stores aren't preventing innovation.
There are benefits to that system but, for most people, the negatives far outweighed the positives.
Epic kind of proved why the App Store is advantageous. They went outside the App Store and distributed an app with security vulnerabilities. How was “tech saviness” going to allow you to know that you were installing a backdoor when you install a game? Even if it were open source were you going to examine all of the code? Are you more likely to set up payments on every random app developers site or just pay through an App Store?
I agree that the industry needs to be more open and shouldn't be beholden to the platform owners. But the Epic Games Store is probably the thing that now threatens gaming on desktop Linux the most, with its paid exclusivity that ends up forcing developers to drop their Linux releases.
And Linux is one of the most open platforms available, so... practice what you preach? They're making themselves reliant on the platform providers.
He drew a comparison to Visa and Mastercard and the global credit card payment system, where vendors charge 2.5% to 3.5% fees for transactions, while store vendors such as Steam, Apple, and Google charge 30%. He said the global payments industry is proof that highly profitable companies can arise from just taking the 2.5% to 3.5% cut.
He makes a very good point - tech companies do charge very high fees for using their app stores. Do regulators control how much fees payment gateways can charge?
You go to a vendor, and the vendor has a choice of whether or not to accept a given method of payment. That's what effectively limits the fees on payments.
And competition. When India launched its own payment processing gateway and card, branded RuPay, that charged 23% lower fees than Mastercard and Visa, they too were forced to drop the exorbitant fees they charged banks and vendors.
-> https://www.financialexpress.com/industry/banking-finance/ru...
-> https://economictimes.indiatimes.com/small-biz/sme-sector/vi...
-> https://economictimes.indiatimes.com/industry/banking/financ...
The only challenges to this have been paypal which didn't seem to go that far, and more recently bitcoin.
Doesn't the same apply to Apple and Google toO on their respective OSes? And while they (Visa/MC) are behemoths in their fields, I don't exactly agree with the "gatekeeper" terminology as they have a lot of competitors. That isn't the case with Apple App Store and Google Play Store (licensed android).
https://digital.hbs.edu/platform-digit/submission/visa-and-m...
Which is a lot more than 2.5% to 3.5%...
I would never have gotten into it if The Outer Worlds were on Steam, but, eh, at this point I've spent $60 and picked up a couple hundred dollars worth of other titles that for free. Otherwise, it's fine, but there's nothing special about it and no compelling reason to switch.
essentially the opposite of openness
Symbian OS is open system now.[0]
JFTR, Symbian is alive![1,2,3]
[0] http://web.archive.org/web/20100926094915/http://www.symbian...
[1] https://github.com/mrRosset/Symbian-Archive
[2] https://github.com/EKA2L1/EKA2L1
[3] https://github.com/search?o=desc&q=symbian+OR+s60+OR+pys60&s...
The best they can do is wage a PR battle, and hopefully lower it to ~20%.
If Epic would get their "Visa/Mastercard" discount, then Android, iOS or even Sony, Nintendo and Microsoft wouldn't be so bad after all.