I know this is for private use but the only point of game streaming is so that companies can put ads in stream.
I know this is for private use but the only point of game streaming is so that companies can put ads in stream.
Setup details: I use Paperspace since it has an image with everything already configured (doing this is surprisingly tricky, I was never able to get GPU drivers installed and configured myself after hours of trying and also trying various AMIs). It has auto-shutdown after an hour of inactivity. I use VirtualHere to forward a joystick to the host, and Parsec for streaming. It works great, and I pay $.50/hr plus $5/mo for storage. Over WiFi with the cheapest Comcast plan, the latency is about 30 ms, which is fine for those games.
And Stadia doesn't have either game.
If you run your own host, you can play whatever game you want, and mod it however you feel like. Otherwise, you're stuck with whatever curated stuff the platform provides.
Ah, I see we're alike.
I'm glad I went ahead and got a gaming rig from best buy for $900. Because after playing legacy games at extremely high frame rate for about 2 weeks, I proceed to spend all my spare time on a random javascript game.
At this rate I'll get to my ML workstation and train my own GAN at 2035.
Concretely, update the “solutions for cloud rented pc’s” section at this link: https://support.parsecgaming.com/hc/en-us/articles/115002601...
(Which the client points at)
On paperspace, you need to set up a paid public IP, or deal with higher latency. Now I know what ZeroTier is, but my network latency was 100ms under load vs 30 with the public IP...
It took me four hours to debug this. Also, why does the server send every other UDP packet to a mysterious port on startup? (According to tcpdump on my router)
Also, in the question about broken mouse cursors, the correct answer is to close the paperspace web tab displaying the desktop of the instance.
Cheers!
I’ll definitely recommend parsec to friends. I got rid of my last windows box a while back, but I have a few windows-only steam titles that I’d like to play.
Moving forward, my gaming desktop is something like a 25% of the household electricity budget. I hate wasting all that power, so I really want to replace it with a thin client.
https://blog.paperspace.com/setting-up-your-cloud-gaming-rig...
IIRC I tried the Parsec AMI but it was difficult to use and required a lot of fiddling. I can’t remember the details unfortunately, but I would have preferred to just use that instead of Paperspace (this might be a niche use case since I’m an engineer). If I could have figured that out, I would have written a CLI around it and open sourced it for others to use.
Also because I’m an engineer, I really wanted to read the source code to see how it worked. But I get that it’s your magic sauce :).
Thanks for the awesome tech!
My son's young enough that he still goes through phases. That and he leaves every summer to go to his grandparents'. Sticking with cloud gaming gives me the freedom to just throw everything away or stop using it for long periods of time without guilt.
Also, it honestly makes me feel better to know that I didn't buy a bunch of fancy hardware to to use 3.6% of the time. AWS rents the hardware out to somebody else when I'm not using it, and is strongly incentivized to get its utilization as close to 100% as possible.
Everybody's needs are different -- there's no reason to dismiss this.
But my experience with cloud gaming on EC2 has been pretty great too, as I’m getting older I feel less and less inclined to shell out for a new video card every two years.
HDR is pretty sweet, too.
HN is horrible for gaming/pc building advice. much better places.
I've tried 1440p @ 144 hz and 4K @ 60 hz, and I'll take the 144 hz any day.
> HN is horrible for gaming/pc building advice. much better places.
Absolutely. I come here for my tech news and discussion, but gaming? No way.
Last time I tried GeForce Now in beta, there was a very perceptible delay in input. Not sure if that’s still the case now.
I don't want to own gaming hardware - I don't want the space taken up, the hassle of the upgrades, and I'm a super-super-casual gamer so I don't want to invest in anything. It sounds perfect for me and I can't wait for it to be working well!
In case of AWS/cloud it's not just gaming but also always thinking about aws/technical stuff..
If you can afford to buy all games on steam and have 1gig internet - go ahead and use a cloudgaming service. But you'll see the video compression and you won't be able to play the great game you once bought at humblebundle.
My main desktop is dual booted but I never really boot into Linux since I often game, although I really prefer Linux interface+desktop. If Windows could be a kvm guest and GPU passthrough worked I would def go with that option.
edit: I found this which seems to give a good overview but I'm still curious if you have any tips/hacks for getting it working.
Building a rig and just putting Windows 10 on it and installing steam takes about an hour if you have done it before and about 6 hours if you haven’t and have a tutorial. You could just also buy a prebuilt rig for 10 percent more.
There are a FEW legitimate reasons to go this route, but not many good ones, but I have to commend this article for true hacker spirit. It's lovely!
Which ones are you referring to?
You can build some fairly impressive SFF PCs, but even an InWin Chopin breaks that volume budget if I've done the math right, and it's not a cheap hobby. They to me feel like a class above this.
But I don't think there's need to argue this further, I think the point that there isn't a one-size-fits-all solution has been made exhaustively, by everyone.
Hotel internet seems to be about 10 years behind the current technology at all times.