Volume of a Sphere
solipsys.co.uk
solipsys.co.uk
But not in a trivial way: given a radius r, you can find the number of dimensions n that maximizes the volume of the n-sphere. For r=1 it's 5 dimensions, but for r=3 it's 55 dimensions.
Numberphile[2] has a video on higher dimensional spheres which talks about this weirdness.
Just to provide extra clarity: for a fixed radius r, the volume goes to zero as n goes to infinity
Though I just woke up so I may be missing something obvious.
Units are just conversion factors. They can never change the actual result.
- A 5-d sphere with R=1yd would have volume of ~5.264 yd^5 or 1279 ft^5.
- A 6-d sphere with R=1yd would have volume of ~5.168 yd^6 or 3767 ft^6.
Well, the same thing happens with cubes, doesn't it? (as long as the side is smaller than 1)
But one dimensional objects have length, two dimensional objects have area, three dimensional objects have volume, and higher dimensional objects all have their equivalent concept.
[Request for someone with a lot of Blender capabilities: Make a 3D version of the graph, where the back half of the objects are opaque and the front half are transparent. Since you already have the 3D model, bonus points for another version where the top third of the objects is transparent and the bottom two thirds are opaque.]
Thank you.
> The graph of the sphere, the cone and the cylinder probably needs a 3D version just before it, so it's clear that they are 3D objects.
Sadly, my skills aren't up to that, and I don't currently have time to acquire them 8-(
> Request for someone with a lot of Blender capabilities: Make a 3D version of the graph, where the back half of the objects are opaque and the front half are transparent.
That would be cool.
> ... bonus points for another version where the top third of the objects is transparent and the bottom two thirds are opaque.
Even cooler.
Sadly, the post is sinking without trace, so I doubt anyone will see the request.
It's sort of obvious, when you think about it, but it wasn't obvious to me before thinking about it :-)
https://www.solipsys.co.uk/new/ConsideringASphere.html#toc_n...
It's strange that Fermat's Library stated this since the formula for volume of sphere was discovered by Archimedes more than 2000 years ago.
[1]: https://en.wikipedia.org/wiki/On_the_Sphere_and_Cylinder
My understanding is that Archimedes didn't, and never could have, produced the actual formula, because that way of writing formulas didn't exist. That's discussed in the sub-thread here:
https://twitter.com/daveinstpaul/status/1213469023461138432
Additionally, the result was probably known before Archimedes, but again, writing that formula in that form probably didn't happen until Euler.
> Archimedes discovered the formula many centuries before Euler, although he could not express it in modern algebraic notation.
If Archimedes was able to express the formula in natural language (e.g. "take the radius of the hypersphere, multiply it by itself as many times as there are dimensions, ..." etc.) in a way that was unambiguously understood by other mathematicians (or natural philosophers) of the time, then that formula has definitely been discovered. Writing it in modern notation with one-character symbols for addition, multiplication (typically zero symbols!) etc. is nowhere near required for it to count as being discovered.
It's very easy to take for granted the sheer amount of innovation and ideas that went into being able to express that formula just because they are grade school topics today. The concept and acceptance of irrational numbers, the relationship between geometry and algebra, the use of symbols in algebra and even assigning symbols for special real numbers took centuries and a steady stream of creative leaps of genius.
An excellent and detailed explanation I highly recommend can be found here: https://hsm.stackexchange.com/a/1872.
It becomes obvious in 2D if you look at how the area of a rectangle is calculated (x*y) and imagine your shape is just projected/drawn on that rectangle and stretches with it.
Imagine the pyramid is made up of a bunch of small but finite-size cubical blocks. Extending a block along any single axis doubles its volume.
Extending all the blocks vertically at the same time doubles the height and volume of the pyramid, because the volume is just the sum of the volume of all the blocks.
Mentally pass to the limit of small blocks, and you're there, or at least, I convinced myself I was there.
It's a little like performing a riffle-shuffle on two identical packs of cards. If they aren't simply cuboids, but are identically interestingly shaped, riffling them together results in something that's the same shape, but twice the height.
Does that help?
Yes, that makes sense, and I think it's very clever! Thank you.
I don't remember multivariable at all, would someone be willing to offer a 3-d proof?
The intuitive derivation is by thin slices that are thin enough to see why it's true. The trained and sophisticated version is "Well, it's just calculus, isn't it."
The bit about the Hat Box theorem still just makes me blink.
https://mathcs.clarku.edu/~djoyce/java/elements/bookXII/prop...
This comes in handy for back-of-the-envelope calculations.