https://www.youtube.com/watch?v=tnviGWO0wbU
It has a "machine learning" based projection mode where you can project a single photo of a face on the head of a character mesh and it will create somewhat believable set of 3D features from the photograph on the model. It was fun to take a couple of the generated faces from this site and apply them to the models.
I imagine you could do a lot with just those two things if you had the talent of the artist in the video I posted above. You could create fully rigged and clothed characters for games in a fraction of the time it would take to make them entirely from scratch, and for much less expense and cleanup (I would have thought) than full body scanning.