That's part of the benefit of zstd, as I understand it; near-xz compression ratios but much faster.
And importantly, that 32-bit checksum is a pretty good checksum; a truncated XXH64(): https://tools.ietf.org/html/rfc8478#section-3 That's about as high-quality as you can expect from 32 bits. It's not, say, Fletcher-32.