How is the state of developing Swift application on Windows? Last I checked it was using Linux on Windows to compile Swift code.
With Linux and Windows support, Swift can become viable for cross platform development.
With Linux and Windows support, Swift can become viable for cross platform development.
Plus, Windows isn’t an officially supported platform for the Swift compiler.
I wouldn’t hold my breath.
https://docs.microsoft.com/en-us/windows/uwp/cpp-and-winrt-a...
Since Vista, the plan has been doing in COM what was thought out for Longhorn with .NET.
As such, all new APIs introduced since Vista are mostly COM libraries, and now UWP, which is an improved version of COM, after its hard rebirth with WinRT and UA.
Any COM aware language should be able to call them without any issue.
Naturally the first issue is to treat Windows as tier 1 OS to start with.