I thought WINE stood for Wine Is Not an Emulator - has that changed?
I thought WINE stood for Wine Is Not an Emulator - has that changed?
WSL1 did the same thing in reverse, though WSL2 abandoned that course and does in fact use virtualization.
WSL is what could be saved from the Astoria subsystem to run Android apps on Windows 10 Mobile, with the ARM virtualization story being nonexistent at the time for shipping smartphone SoCs.
IMO (this is just a guess, and might be completely wrong) but I have a feeling that originally WINE stood for WINdows Emulator.
When Wine runs an application or game, that program is executing directly on the computer's CPU, so it is not an emulator.
Think of it like when you have a Qt/KDE or Gtk/Gnome application and run that on the other platform, or on Windows or Mac. You have the APIs the application is calling (Qt or Gtk) which are the same regardless of the platform they are running on; for Wine these are the Windows APIs. The libraries then map the library APIs to the platform APIs, like how Wine is mapping the Windows APIs to Linux/Mac/etc.
Since you mentioned Amiga, there was an MacOS emulator called ShapeShifter[1], it didn't emulate CPU since at the time MacOS used the same CPU as Amiga, but it still referred itself as an emulator. Actually I remember that MacOS run even faster on Amiga + ShapeShifter than original Mac with similar hardware.
If you are not convinced, what about FreeBSD capability to emulate Linux[2] ABI allowing to run linux binaries as if they were native. This also doesn't emulate the CPU and other hardware. And I suppose it is even closer to what WINE does.
[1] https://shapeshifter.cebix.net/
[2] https://www.freebsd.org/doc/en/articles/linux-emulation/free...
Also in this case (unlike word "hacker") the word isn't used incorrectly. It's just more broad than most people think. It's only WINE that claims itself to not be emulator, despite in early FAQ calling itself Windows Emulator.
These two things are largely orthogonal. WINE also provides Winelib, which lets you compile a Windows application into a Linux ELF binary--doing the second thing without the first one.
There are actually game console emulators that do transpilling[1] as well.
Anyway WINE originally stood for WINdows Emulator, which was reflected by the old FAQ still referring to it by that name.
Whomever came with backronym "WINE Is Not an Emulator" was simply wrong, and current FAQ actually tries to defend it, but then ultimately at the end states that more accurately it should be "WINE Is Not just an Emulator", because it does more than just emulating (for example it comes with Windows components, that you could even run on original windows).
I suppose they wanted to distance themselves from the notion that an emulator has to be slower, but this is not true. The ShapeShifter for Amiga was actually faster than MacOS with comparable hardware. Similarly all modern VMs now utilize hardware support so you're getting a native speed.
[1] not sure if this is the right word, since transpilling typically is used with source code, and I believe we are talking about translating machine code to another machine code.