[1] https://medium.com/@MStrehovsky/building-a-self-contained-ga...
[1] https://medium.com/@MStrehovsky/building-a-self-contained-ga...
The first one is about shrinking to under 8Kb.
This is about running on Windows 3.11
Twitter thread: https://twitter.com/MStrehovsky/status/1218966180104458240
Scott maybe respected but this particular article doesn’t add anything. The original is a much better read.
Scott's article summarized and intro'd the project to people who never saw the original, including the person who posted it here on HN. That's adding quite a lot of value.
Why are you so intent on putting down Scott's post?
Anyway, I’m glad you got something from it. I personally didn’t, which is why I made my initial post, but I did find the original source to be really well written and thought others might prefer that too.
And yes the game now runs on MS-DOS 5.0 https://twitter.com/MStrehovsky/status/1218966180104458240
> 1/n It has always bugged me that I can't run my 64-bit C# games on MS-DOS. Today I fixed that. A thread.