Discord needs to capitalize on its greatest asset: a massive community. To me, the obvious path forward is doing Patreon like features for servers and perhaps trying to break into the streaming market.
Discord needs to capitalize on its greatest asset: a massive community. To me, the obvious path forward is doing Patreon like features for servers and perhaps trying to break into the streaming market.
[1] Discord Announcement https://blog.discordapp.com/the-discord-store-beta-9a35596fd...
[2] Epic Announcement https://www.unrealengine.com/en-US/blog/announcing-the-epic-...
Their idea of patrons is boosting servers for perks which is sort of similar but the price of boosting is far higher than Patreon sponsorship and there's no way afaik for servers to customise what the booster gets as reward (the whole server gets the reward)
It might also be possible they're trying to build critical mass to get bought by some gaming company. Perhaps Amazon for Twitch integration? MS in some bold attempt to buy a userbase for their PC game store?
GOG is a rather niche store with a strategy contrary to Epic Games (in fact, there is this popular item on a functionality wishlist: https://www.gog.com/wishlist/site/do_not_get_bought_by_epic_...). For most customers, GOG is a secondary store mostly due to its DRM policy which I don't see a chance of Epic Games keeping if they were to purchase the store (if anything, due to Fortnite). GOG isn't really profitable currently, but selling it to Epic Games of all companies would risk PR and could cause skilled developers to leave CD Projekt. It wouldn't make sense for both Epic Games and CD Project.
Meanwhile, Humble Store does pretty well, and I don't think IGN is interested in selling it.