Yes, currently the pricing for each successful score changes by volume. $0.002 per score while under 1M scores per month, then $0.001 per score for scores beyond 1M per month.
Yup! Volume-based pricing is a simplistic way of charging different prices for different customer segments.
So you’re not using your service to price your product?
In that case you could just proxy requests via low income countries to get a cheaper service?
It can be possible. I created a Hong Kong Nintendo account and purchased Pokemon Shield through their Hong Kong online store. Mainly I did that to see if I could start playing before the US release time (it worked!), but I also ended up saving about $5.
That’s true but it’s also pretty easy these days to recognize non-residential IPs.