So while this is definitely annoying, this is hardly the end for all the indie browsers -- just like EA banning Linux gamers does not mean that all gaming on Linux is dead.
So while this is definitely annoying, this is hardly the end for all the indie browsers -- just like EA banning Linux gamers does not mean that all gaming on Linux is dead.
https://www.ncta.com/whats-new/report-where-does-the-majorit...
(2) Those numbers are bytes transferred, which is hardly a good metric of user importance. If you look at "top 100 websites" reports, like [0], you see there are no DRM-only sites at the top -- Netflix, for example, is on position 25.
Based on the usage statistics for the past month (28,711 samples), these are some commonly used media websites:
1. www.youtube.com (69%)
2. www.netflix.com (5%)
3. www.crunchyroll.com (2.5%)
4. www.hulu.com (0.8%)
5. www.funimation.com (0.3%)
6. www.disneyplus.com (0.3%)
7. other (22.1%)
The app is heavily skewed towards anime which already has a problem with piracy. That said, we can at least see that approx. 9% of traffic in my app is for DRM-enabled media.
Personally, I don't think the usage statistics of DRM media matters much. It shouldn't be a requirement to consume any content on the web to begin with.